There hasn't been a CSS SRCDS update yet since the fork. Just fixes to the
client.

Oh well, at least they fixed the health junk.
Kyle.

On Thu, Nov 3, 2011 at 1:05 AM, Ant <essential...@bigpond.com> wrote:

> I was also wondering about the CSS side as it was mentioned in the initial
> notice.****
>
> ** **
>
> *From:* hlds-boun...@list.valvesoftware.com [mailto:
> hlds-boun...@list.valvesoftware.com] *On Behalf Of *John
> *Sent:* Thursday, 3 November 2011 5:43 PM
> *To:* hlds@list.valvesoftware.com
> *Subject:* Re: [hlds] Team Fortress 2 Update Released****
>
> ** **
>
> On 11/2/2011 3:34 PM, Tony Paloma wrote: ****
>
> Required updates for Team Fortress 2 are now available.  The specific
> changes include:****
>
>  ****
>
> Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)****
>
> - Output of status command now includes public IP****
>
> - Fixed playback for pre-Halloween demo recordings****
>
>  ****
>
> Team Fortress 2****
>
> - Output of status command not includes registration status, including any
> error message causing failure****
>
> - Update the '_registered' server tag based on whether registration is
> successful, not whether the registration convars are set****
>
> - All registration related messages now go to the server log in addition
> to the console****
>
> - Fix response from cl_gameserver_reset_identity command to properly
> format convar config lines****
>
> - Added a taunt for the Tin Soldier set****
>
> - Fixed the Soldier’s melee dare response rule****
>
> - MONOCULUS! HAS GROWN ANGRY****
>
> - Updated the localization files****
>
>  ****
>
> Thanks,****
>
> Tony****
>
>
> This update was required for DoD:S, though it was not announced as
> required for that game and its steam.inf was not updated (the same is
> likely true for HL2MP). Valve team, please bump the version in steam.inf
> for all games that require the update, if possible.
>
> Also, I didn't actually see an update for the CS:S DLLs. Only files in the
> "orangebox" folder were changed.
>
> -John****
>
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