Is the Robot Taunt supposed to override the Equalizer Taunt? On Thu, Nov 3, 2011 at 3:43 AM, John <[email protected]> wrote:
> On 11/2/2011 3:34 PM, Tony Paloma wrote: > > Required updates for Team Fortress 2 are now available. The specific > changes include:**** > > ** ** > > Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)**** > > - Output of status command now includes public IP**** > > - Fixed playback for pre-Halloween demo recordings**** > > ** ** > > Team Fortress 2**** > > - Output of status command not includes registration status, including any > error message causing failure**** > > - Update the '_registered' server tag based on whether registration is > successful, not whether the registration convars are set**** > > - All registration related messages now go to the server log in addition > to the console**** > > - Fix response from cl_gameserver_reset_identity command to properly > format convar config lines**** > > - Added a taunt for the Tin Soldier set**** > > - Fixed the Soldier’s melee dare response rule**** > > - MONOCULUS! HAS GROWN ANGRY**** > > - Updated the localization files**** > > ** ** > > Thanks,**** > > Tony > > > This update was required for DoD:S, though it was not announced as > required for that game and its steam.inf was not updated (the same is > likely true for HL2MP). Valve team, please bump the version in steam.inf > for all games that require the update, if possible. > > Also, I didn't actually see an update for the CS:S DLLs. Only files in the > "orangebox" folder were changed. > > -John > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > >
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