Seems the "account : logged in" status doesn't change. I tried
to include the same account/identity information on a second server and
both servers said logged in.

Anyone else experienced this?

On Thu, Nov 3, 2011 at 9:52 AM, Chet Michals <[email protected]> wrote:

> Is the Robot Taunt supposed to override the Equalizer Taunt?
>
> On Thu, Nov 3, 2011 at 3:43 AM, John <[email protected]>wrote:
>
>>  On 11/2/2011 3:34 PM, Tony Paloma wrote:
>>
>>  Required updates for Team Fortress 2 are now available.  The specific
>> changes include:****
>>
>> ** **
>>
>> Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)****
>>
>> - Output of status command now includes public IP****
>>
>> - Fixed playback for pre-Halloween demo recordings****
>>
>> ** **
>>
>> Team Fortress 2****
>>
>> - Output of status command not includes registration status, including
>> any error message causing failure****
>>
>> - Update the '_registered' server tag based on whether registration is
>> successful, not whether the registration convars are set****
>>
>> - All registration related messages now go to the server log in addition
>> to the console****
>>
>> - Fix response from cl_gameserver_reset_identity command to properly
>> format convar config lines****
>>
>> - Added a taunt for the Tin Soldier set****
>>
>> - Fixed the Soldier’s melee dare response rule****
>>
>> - MONOCULUS! HAS GROWN ANGRY****
>>
>> - Updated the localization files****
>>
>> ** **
>>
>> Thanks,****
>>
>> Tony
>>
>>
>> This update was required for DoD:S, though it was not announced as
>> required for that game and its steam.inf was not updated (the same is
>> likely true for HL2MP). Valve team, please bump the version in steam.inf
>> for all games that require the update, if possible.
>>
>> Also, I didn't actually see an update for the CS:S DLLs. Only files in
>> the "orangebox" folder were changed.
>>
>> -John
>>
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>>
>
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