A *really* hacky method of getting around needing a mapchange is to write a
sourcemod plugin to do so for you.

Right now our servers are set up to start on badwater, and obviously need a
mapchange to go into the QP pool, so I wrote a little SM plugin named
"zztop" (lol) - the naming is so it's loaded last in line.

It simply exec's a config file that sets a load_lock on the plugins and
then unloads the zztop plugin, then changes the map again to badwater. Once
the load lock is in effect, the plugin won't be loaded upon the next
mapchange so it won't indefinitely loop changelevels.



On Mon, Nov 7, 2011 at 4:13 PM, E. Olsen <[email protected]> wrote:

> Server hangs are a long-standing bug that (to my knowledge) has never been
> addressed. We've been discussing it on the list for months.
>
>
> On Mon, Nov 7, 2011 at 3:38 PM, Dominik Friedrichs <[email protected]> wrote:
>
>> Anyone else having this issue?
>>
>> Seems to happen at random right after loading a map (the last log line is
>> "Started map" or "server cvars end".
>> It all started yesterday or today as far as I can tell.
>>
>> And still the _registered tags are only added after doing a changelevel,
>> so a server that got automatically restarted due to a crash/hang wont be
>> populated by quickplay until one manually issues a changelevel command -
>> what a great joy!
>>
>>
>> ______________________________**_________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/**mailman/listinfo/hlds<http://list.valvesoftware.com/mailman/listinfo/hlds>
>>
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

Reply via email to