This happened to both my servers a couple days ago. It happened when the
connection to our DB server was interrupted. I believe sourcemod queues DB
queries even if the DB connection hangs. When the DB connection is
reestablished, normally it sends all those queries. But this time it
didn't. When the first server map changed, it hung. So I decided to try and
reload some DB-heavy plugins on the second server. Upon reloading the first
plugin, the server crashed.

The same exact thing happened later that day.

On Mon, Nov 7, 2011 at 2:14 PM, Dominik Friedrichs <[email protected]> wrote:

> Using Fletch's words about a (now patched) exploit: This certainly doesn't
> sound like something that should require a mod to fix.
>
> Fletch, I hope you're out there somewhere!
>
>
> On 2011/11/07 22:51, Eli Witt wrote:
>
>> A *really* hacky method of getting around needing a mapchange is to
>> write a sourcemod plugin to do so for you.
>>
>> Right now our servers are set up to start on badwater, and obviously
>> need a mapchange to go into the QP pool, so I wrote a little SM plugin
>> named "zztop" (lol) - the naming is so it's loaded last in line.
>>
>> It simply exec's a config file that sets a load_lock on the plugins and
>> then unloads the zztop plugin, then changes the map again to badwater.
>> Once the load lock is in effect, the plugin won't be loaded upon the
>> next mapchange so it won't indefinitely loop changelevels.
>>
>>
>>
>> On Mon, Nov 7, 2011 at 4:13 PM, E. Olsen <[email protected]
>> <mailto:[email protected]>> wrote:
>>
>>    Server hangs are a long-standing bug that (to my knowledge) has
>>    never been addressed. We've been discussing it on the list for months.
>>
>>
>>    On Mon, Nov 7, 2011 at 3:38 PM, Dominik Friedrichs <[email protected]
>>    <mailto:[email protected]>> wrote:
>>
>>        Anyone else having this issue?
>>
>>        Seems to happen at random right after loading a map (the last
>>        log line is "Started map" or "server cvars end".
>>        It all started yesterday or today as far as I can tell.
>>
>>        And still the _registered tags are only added after doing a
>>        changelevel, so a server that got automatically restarted due to
>>        a crash/hang wont be populated by quickplay until one manually
>>        issues a changelevel command - what a great joy!
>>
>>
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