It is still coming tonight, right? Just checking incase it's been delayed
or anything.

On Fri, Dec 16, 2011 at 3:03 AM, Jason <[email protected]> wrote:

> Looking forward to it....thanks for the heads up!
>
>
> On Thu, Dec 15, 2011 at 7:58 PM, James Ives <[email protected]> wrote:
>
>> Thanks for the clarification!
>>
>> On Thu, Dec 15, 2011 at 15:55, Nathanael Havez <[email protected]> wrote:
>>
>>> Thank's for that Fletch, it will be useful :)
>>>
>>> Natha
>>>
>>> Le 16 déc. 2011 à 01:54, Fletcher Dunn a écrit :
>>>
>>> It’s the whole Christmas update.  I’m just bringing attention to the new
>>> map because I know operators will want to configure their servers
>>> appropriately.****
>>> ** **
>>> - Fletch****
>>> ** **
>>> *From:* [email protected] [mailto:
>>> [email protected]] *On Behalf Of *James Ives
>>> *Sent:* Thursday, December 15, 2011 4:51 PM
>>> *To:* Half-Life dedicated Win32 server mailing list
>>> *Subject:* Re: [hlds] It's beginning to look a lot like Smissmas****
>>> ** **
>>>
>>> Will this be the entire update were expecting or just the map?****
>>> On Thu, Dec 15, 2011 at 15:46, Fletcher Dunn <
>>> [email protected]> wrote:****
>>> A mandatory TF2 update will be released in an hour or two.****
>>>  ****
>>> We’re releasing a new map: cp_foundry.  This map will be eligible to
>>> receive quickplay traffic.****
>>>  ****
>>> Happy holidays,****
>>> Fletch****
>>>  ****
>>>
>>>
>>> ****
>>> ** **
>>>
>>> --
>>> *James Ives *
>>> [email protected]
>>>
>>>
>>> ****
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>>>
>>>
>>>
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>>>
>>
>>
>> --
>> *James Ives *
>> [email protected]
>>
>>
>>
>>
>> _______________________________________________
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>> please visit:
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>>
>>
>
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