any minute now...[?]

On 16 December 2011 03:05, Nathanael Havez <[email protected]> wrote:

> We're still waiting... :) And SPUF is gonna be crazy, Overtime all the way.
>
> Natha
>
> Le 16 déc. 2011 à 04:04, Jethro Seabridge a écrit :
>
> It is still coming tonight, right? Just checking incase it's been delayed
> or anything.
>
> On Fri, Dec 16, 2011 at 3:03 AM, Jason <[email protected]> wrote:
>
>> Looking forward to it....thanks for the heads up!
>>
>>
>> On Thu, Dec 15, 2011 at 7:58 PM, James Ives <[email protected]> wrote:
>>
>>> Thanks for the clarification!
>>>
>>> On Thu, Dec 15, 2011 at 15:55, Nathanael Havez <[email protected]> wrote:
>>>
>>>> Thank's for that Fletch, it will be useful :)
>>>>
>>>> Natha
>>>>
>>>> Le 16 déc. 2011 à 01:54, Fletcher Dunn a écrit :
>>>>
>>>> It’s the whole Christmas update.  I’m just bringing attention to the
>>>> new map because I know operators will want to configure their servers
>>>> appropriately.****
>>>> ** **
>>>> - Fletch****
>>>> ** **
>>>> *From:* [email protected] [mailto:
>>>> [email protected]] *On Behalf Of *James Ives
>>>> *Sent:* Thursday, December 15, 2011 4:51 PM
>>>> *To:* Half-Life dedicated Win32 server mailing list
>>>> *Subject:* Re: [hlds] It's beginning to look a lot like Smissmas****
>>>> ** **
>>>>
>>>> Will this be the entire update were expecting or just the map?****
>>>> On Thu, Dec 15, 2011 at 15:46, Fletcher Dunn <
>>>> [email protected]> wrote:****
>>>> A mandatory TF2 update will be released in an hour or two.****
>>>>  ****
>>>> We’re releasing a new map: cp_foundry.  This map will be eligible to
>>>> receive quickplay traffic.****
>>>>  ****
>>>> Happy holidays,****
>>>> Fletch****
>>>>  ****
>>>>
>>>>
>>>> ****
>>>> ** **
>>>>
>>>> --
>>>> *James Ives *
>>>> [email protected]
>>>>
>>>>
>>>> ****
>>>> _______________________________________________
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>>>>
>>>>
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>>>>
>>>
>>>
>>> --
>>> *James Ives *
>>> [email protected]
>>>
>>>
>>>
>>>
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>>>
>>>
>>
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>>
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