We're still waiting... :) And SPUF is gonna be crazy, Overtime all the way.

Natha

Le 16 déc. 2011 à 04:04, Jethro Seabridge a écrit :

> It is still coming tonight, right? Just checking incase it's been delayed or 
> anything.
> 
> On Fri, Dec 16, 2011 at 3:03 AM, Jason <[email protected]> wrote:
> Looking forward to it....thanks for the heads up!  
> 
> 
> On Thu, Dec 15, 2011 at 7:58 PM, James Ives <[email protected]> wrote:
> Thanks for the clarification! 
> 
> On Thu, Dec 15, 2011 at 15:55, Nathanael Havez <[email protected]> wrote:
> Thank's for that Fletch, it will be useful :)
> 
> Natha
> 
> Le 16 déc. 2011 à 01:54, Fletcher Dunn a écrit :
> 
>> It’s the whole Christmas update.  I’m just bringing attention to the new map 
>> because I know operators will want to configure their servers appropriately.
>>  
>> - Fletch
>>  
>> From: [email protected] 
>> [mailto:[email protected]] On Behalf Of James Ives
>> Sent: Thursday, December 15, 2011 4:51 PM
>> To: Half-Life dedicated Win32 server mailing list
>> Subject: Re: [hlds] It's beginning to look a lot like Smissmas
>>  
>> Will this be the entire update were expecting or just the map?
>> 
>> On Thu, Dec 15, 2011 at 15:46, Fletcher Dunn <[email protected]> 
>> wrote:
>> A mandatory TF2 update will be released in an hour or two.
>>  
>> We’re releasing a new map: cp_foundry.  This map will be eligible to receive 
>> quickplay traffic.
>>  
>> Happy holidays,
>> Fletch
>>  
>> 
>> 
>>  
>> -- 
>> James Ives 
>> [email protected]
>> 
>> 
>> 
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> 
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> 
> 
> -- 
> James Ives 
> [email protected]
> 
> 
> 
> 
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