Fletcher, Just to be clear - are these the ONLY 5 tags that Valve uses to score a server when it is registered?
Thanks, Lance On Thu, Jan 5, 2012 at 11:56 AM, Fletcher Dunn <[email protected]>wrote: > I’ve received some questions regarding plugins and the setting of server > tags.**** > > ** ** > > If you are running a plugin that makes gameplay changes similar to the > ones that exist in the engine, please make sure that your plugin also sets > the appropriate server tags that would have been set by the engine if it > had caused those sorts of gameplay changes. Some specific examples of tags > are:**** > > ** ** > > nocrits**** > > nodmgspread**** > > bots**** > > norespawntime**** > > respawntimes**** > > ** ** > > Note that setting a tag through the config file may not be enough. These > are tags that the engine thinks it is responsible for setting, so it may > well try to turn them off even if you set them with the sv_tags variable. > Sorry. It’s our opinion that any plugin that is capable of detouring our > code to effect the rule changes should also be capable of ensuring that the > proper tags are set as well. You’ll need to find some workaround, or work > with the plugin provider to resolve that.**** > > ** ** > > Thanks for understanding.**** > > ** ** > > Your humble servant,**** > > Fletch**** > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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