Fletcher,

Just to be clear - are these the ONLY 5 tags that Valve uses to score a
server when it is registered?

Thanks,

Lance

On Thu, Jan 5, 2012 at 11:56 AM, Fletcher Dunn
<[email protected]>wrote:

> I’ve received some questions regarding plugins and the setting of server
> tags.****
>
> ** **
>
> If you are running a plugin that makes gameplay changes similar to the
> ones that exist in the engine, please make sure that your plugin also sets
> the appropriate server tags that would have been set by the engine if it
> had caused those sorts of gameplay changes.  Some specific examples of tags
> are:****
>
> ** **
>
> nocrits****
>
> nodmgspread****
>
> bots****
>
> norespawntime****
>
> respawntimes****
>
> ** **
>
> Note that setting a tag through the config file may not be enough.  These
> are tags that the engine thinks it is responsible for setting, so it may
> well try to turn them off even if you set them with the sv_tags variable.
> Sorry.  It’s our opinion that any plugin that is capable of detouring our
> code to effect the rule changes should also be capable of ensuring that the
> proper tags are set as well.  You’ll need to find some workaround, or work
> with the plugin provider to resolve that.****
>
> ** **
>
> Thanks for understanding.****
>
> ** **
>
> Your humble servant,****
>
> Fletch****
>
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