Reverse engineering code is really easy, and not as tough as it seems. A
lot of the hackers are quite determined, especially the ones who does it
for money. So I always considered that a weak argument.

Although as a server admin it's more about trust anyway. It hadn't happened
within Source plugins as far I know, but there been server plugins for
other games that turned out to have backdoors installed by authors. A open
source code discourages that (though of course clever obfuscation can allow
for some clever but evil backdoors :P).

On Mon, Jan 30, 2012 at 4:40 PM, Jeff Sugar <[email protected]> wrote:

> Yeah, SMAC forked off from KAC when, to make a long story short and
> simple, Kigen opted to stop working on KAC due to a scuffle between him and
> some of the SM staff. After development on SMAC started up, he changed
> his mind <http://www.kigenac.com/viewtopic.php?f=26&t=1134>, but it was
> too little, too late, as most people had swapped over to SMAC at that
> point. I assume that is the reason for it not being updated since November.
>
> Also, I believe the thinking behind dblocker being closed source is to
> that hackers can't "work around" some of the detections by looking at how
> it's written. I don't know if that actually helps or not, but that was the
> reason listed the last time the topic came up. Unfortunately, the only real
> way to find out the answer would be to release the source code :v
>
>
> On Mon, Jan 30, 2012 at 7:24 AM, Emil Larsson <[email protected]> wrote:
>
>> You should find out pretty fast if they conflict with each other if you
>> try (though it does increase the total cpu usage obviously), although
>> personally I think it's reduant.
>>
>> We're using SMAC as that's actively developed (being a fork of KAC as far
>> I understand and all?). KAC itself hadn't been updated in awhile and the
>> KAC forums seems very stagnated but who knows what pops up in the future. I
>> personally find myself a little suspicious of dblock though due to the lack
>> of source code available.
>>
>> On Mon, Jan 30, 2012 at 3:52 PM, Jeff Sugar <[email protected]> wrote:
>>
>>> Er, the primary reason I asked was to avoid the try and see approach,
>>> which could lead to a multitude of undesirable and/or unnoticeable results
>>> :( For example, the server may crash the very next time a hacker enters the
>>> server, whether that be tomorrow or a month from now. It's also entirely
>>> possible that, rather than crashing, it could stop either system from
>>> properly detecting and dealing with a detection.
>>>
>>> There are plenty of others, but those are the first two that popped into
>>> my head. I'm not saying it shouldn't be tested, but I have a feeling
>>> there's at least one person out there who has already done so in order to
>>> save others the trouble of just blindly trying it.
>>>
>>>
>>>
>>> On Mon, Jan 30, 2012 at 6:38 AM, AnAkIn . <[email protected]> wrote:
>>>
>>>> Try it and see.
>>>>
>>>>
>>>> 2012/1/30 Jeff Sugar <[email protected]>
>>>>
>>>>>  Is it safe/okay to use dblocker along with smac? Or is it like
>>>>> antivirus applications in that having more than one can result in
>>>>> undesirable complications?
>>>>> On Jan 30, 2012 4:13 AM, "Drogen Viech" <[email protected]>
>>>>> wrote:
>>>>>
>>>>>> Can both be used together without problems? I would disable automatic
>>>>>> banning in one of them of course.
>>>>>>
>>>>>> 2012/1/30 AnAkIn . <[email protected]>:
>>>>>> > DBlocker can detect more cheats than SMAC. One of the most used
>>>>>> public
>>>>>> > cheats is detected by DBlocker.
>>>>>> >
>>>>>> >
>>>>>> > 2012/1/30 Cc2iscooL <[email protected]>
>>>>>> >>
>>>>>> >> I was reading the Kigen forums and a lot of people are banned for
>>>>>> >> "sv_consistency" errors, which could be as simple as just having a
>>>>>> skin on a
>>>>>> >> server that doesn't allow them.
>>>>>> >>
>>>>>> >> Hilarious.
>>>>>> >>
>>>>>> >>
>>>>>> >> On Sun, Jan 29, 2012 at 11:13 PM, Admin <[email protected]>
>>>>>> wrote:
>>>>>> >>>
>>>>>> >>> LMFAO Kigen's anticheat is obsolete and Kiegen forces you to use
>>>>>> his
>>>>>> >>> server
>>>>>> >>> with his conditions. There is no leeway or allowances for
>>>>>> independent
>>>>>> >>> control over banning and you are forced to kigens global banning
>>>>>> system.
>>>>>> >>> There is no decent support less being dictated too. I highly
>>>>>> recommend
>>>>>> >>> that
>>>>>> >>> one avoids this system entirely
>>>>>> >>>
>>>>>> >>> SMAC is far more superior and has no restrictions or limitations.
>>>>>> It is
>>>>>> >>> constantly updated and when an issue is found it is mostly
>>>>>> corrected
>>>>>> >>> immediately upon the team reading the issues
>>>>>> >>>
>>>>>> >>> SMAC can be found at allied modders
>>>>>> >>> http://forums.alliedmods.net/showthread.php?t=<http://forums.alliedmods.net/showthread.php?t=156872>
>>>>>> 36
>>>>>> 384
>>>>>> <http://www.indiedb.com/games/noxious>
>>>>>>
>>>>>> Hey reddit gaming here is a ga <http://www.indiedb.com/games/noxious>
>>>>>> 156872 <http://forums.alliedmods.net/showthread.php?t=156872>
>>>>>> >>>
>>>>>> >>> I have tried both cheat systems and found KAC to be lacking and
>>>>>> missed 8
>>>>>> >>> out
>>>>>> >>> of ten simulated cheats. SMAC prevented 10 out of ten and allows
>>>>>> you to
>>>>>> >>> freely configure its uses without being forced to use a global
>>>>>> system.
>>>>>> >>>
>>>>>> >>> -----Original Message-----
>>>>>> >>> From: [email protected]
>>>>>> >>> [mailto:[email protected]] On Behalf Of Mike @
>>>>>> BOOM!
>>>>>> >>> Sent: Monday, 30 January 2012 12:56 PM
>>>>>> >>> To: 'Half-Life dedicated Win32 server mailing list'
>>>>>> >>> Subject: Re: [hlds] Dealing with persistent cheaters
>>>>>> >>>index <http://www.kigenac.com/index.php>
>>>>>> >>> I was like you when it came to dealing with cheaters. I was so
>>>>>> sick of
>>>>>> >>> them
>>>>>> >>> I almost stopped hosting.
>>>>>> >>>
>>>>>> >>> The came SourceBans and Kigen's AC. For the past 2+ years we have
>>>>>> used
>>>>>> >>> SourceBans: www.sourcebans.net to handle our Admin management
>>>>>> and bans
>>>>>> >>> list
>>>>>> >>> on a global community level. Banned in one server means banned in
>>>>>> all our
>>>>>> >>> servers when using SourceBans. We also use the Steambans SBSRC
>>>>>> Plugin at:
>>>>>> >>> www.steambans.com, which is another global ban list with 1000's
>>>>>> of banned
>>>>>> >>> cheater SteamIDs in it. Finally and most importantly, there are
>>>>>> two cheat
>>>>>> >>> detection plugins that block and ban a ton of cheaters for us. The
>>>>>> >>> original
>>>>>> >>> Kigen's Anticheat: http://www.kigenac.com/ SourceMod plugin
>>>>>> >>> (wonderful!!!)
>>>>>> >>> and the newer SourceMod Anticheat (SMAC), spun off of Kigen's
>>>>>> platform.
>>>>>> >>> Both
>>>>>> >>> Kigen's and SMAC integrate seamlessly with Sourcebans to perma-ban
>>>>>> >>> suspect
>>>>>> >>> cheaters without an Admin being in the server. I can't say enough
>>>>>> about
>>>>>> >>> Kigen and his wonderful work. It really has saved our asses and
>>>>>> it's very
>>>>>> >>> cool to see players being banned when they cheat when Admins are
>>>>>> in the
>>>>>> >>> server. It's like having an Admin who is spectating every player
>>>>>> on every
>>>>>> >>> server 24/7!
>>>>>> >>>
>>>>>> >>> By running a global ban management system like SourceBans and
>>>>>> having
>>>>>> >>> real-time cheat detection of the likes of Kigen's AC or SMAC, we
>>>>>> have
>>>>>> >>> virtually eliminated the need for Admins most of the time. Sure
>>>>>> and
>>>>>> >>> occasional player is missed when using some cheat we can't T
>>>>>> detect, but
>>>>>> >>> this is so rare we don't worry that much about it. You can even
>>>>>> download
>>>>>> >>> the
>>>>>> >>> banlists from other communities who make them available on their
>>>>>> >>> Sourcebans
>>>>>> >>> site so you don't have to start from scratch.
>>>>>> >>>
>>>>>> >>> Check out the links and let me know if you have any questions.
>>>>>> >>> Mike
>>>>>> >>>
>>>>>> >>> -----Original Message-----
>>>>>> >>> From: [email protected]
>>>>>> >>> [mailto:[email protected]] On Behalf Of Rob Liu
>>>>>> >>> Sent: Sunday, January 29, 2012 5:45 PM
>>>>>> >>> To: Half-Life dedicated Win32 server mailing list
>>>>>> >>> Subject: Re: [hlds] Dealing with persistent cheaters
>>>>>> >>>
>>>>>> >>> Price of the game going free to play.  Servers get more traffic,
>>>>>> but no
>>>>>> >>> other way to deal with persistent cheaters and griefers.  Ban has
>>>>>> lost
>>>>>> >>> its
>>>>>> >>> meaning.  There is nothing we can do as server owners.
>>>>>> >>>
>>>>>> >>> Valve really need to figure something out.
>>>>>> >>>
>>>>>> >>> On 1/30/12, hlds <[email protected]> wrote:
>>>>>> >>> > I had once a problem with a guy that had many F2P accounts and
>>>>>> as
>>>>>> >>> > provider one of the biggest from my country (dynamic IPs and
>>>>>> >>> > impossible to ban), but I was lucky to find out that he also
>>>>>> had a web
>>>>>> >>> > server hosted on his computer. I did a script to check every 5
>>>>>> minutes
>>>>>> >>> > the IP for that site and to update a firewall rule, but usually
>>>>>> you
>>>>>> >>> > can't do nothing, except to have some nice words for Valve and
>>>>>> as many
>>>>>> >>> admins as possible.
>>>>>> >>> >
>>>>>> >>> >
>>>>>> >>> >
>>>>>> >>> > I don't understand why this is not a top priority thing for
>>>>>> Valve,
>>>>>> >>> > because a cheater with speedhack can empty a server in few
>>>>>> minutes. At
>>>>>> >>> > least we should have access to some hardware fingerprint or
>>>>>> something
>>>>>> >>> > like
>>>>>> >>> this.
>>>>>> >>> >
>>>>>> >>> >
>>>>>> >>> >
>>>>>> >>> > From: [email protected]
>>>>>> >>> > [mailto:[email protected]] On Behalf Of
>>>>>> Alexander Z
>>>>>> >>> > Sent: Sunday, January 29, 2012 10:42 PM
>>>>>> >>> > To: [email protected]
>>>>>> >>> > Subject: [hlds] Dealing with persistent cheaters
>>>>>> >>> >
>>>>>> >>> >
>>>>>> >>> >
>>>>>> >>> > The kind with dynamic IPs, lots of F2P accounts and time to
>>>>>> spare.
>>>>>> >>> >
>>>>>> >>> > Any tips on dealing with them?
>>>>>> >>> >
>>>>>> >>> >
>>>>>> >>>
>>>>>> >>> _______________________________________________
>>>>>> >>> To unsubscribe, edit your list preferences, or view the list
>>>>>> archives,
>>>>>> >>> please visit:
>>>>>> >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>>>> >>>
>>>>>> >>>
>>>>>> >>> _______________________________________________
>>>>>> >>> To unsubscribe, edit your list preferences, or view the list
>>>>>> archives,
>>>>>> >>> please visit:
>>>>>> >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>>>> >>>
>>>>>> >>>
>>>>>> >>>
>>>>>> >>> _______________________________________________
>>>>>> >>> To unsubscribe, edit your list preferences, or view the list
>>>>>> archives,
>>>>>> >>> please visit:
>>>>>> >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>>>> >>
>>>>>> >>
>>>>>> >>
>>>>>> >> _______________________________________________
>>>>>> >> To unsubscribe, edit your list preferences, or view the list
>>>>>> archives,
>>>>>> >> please visit:
>>>>>> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>>>> >>
>>>>>> >
>>>>>> >
>>>>>> >
>>>>>> > --
>>>>>> > Best regards,
>>>>>> > AnAkIn
>>>>>> >
>>>>>> >
>>>>>> > _______________________________________________
>>>>>> > To unsubscribe, edit your list preferences, or view the list
>>>>>> archives,
>>>>>> > please visit:
>>>>>> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>>>> >
>>>>>>
>>>>>> _______________________________________________
>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>> archives, please visit:
>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>>>>
>>>>>
>>>>> _______________________________________________
>>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>>> please visit:
>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>>>
>>>>>
>>>>
>>>>
>>>> --
>>>> Best regards,
>>>> AnAkIn
>>>>
>>>>
>>>> _______________________________________________
>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>> please visit:
>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>>
>>>>
>>>
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>
>>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>
>>
>
> _______________________________________________
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> please visit:
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>
>
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