I would be extremely careful about how this is ultimately implemented in
the production build. I am glad this is being introduced first in the Beta
version.

The Voogru servers are infamous for having blocked all of Something Awful
users via their Lost Continents steam group, who, at least in the pre-hats
era were a very large portion of the TF2 community. By banning anyone in
the Lost Continents group, the Voogru servers were able to ban 2500-3500
players instantly and forever, despite a particular individual's actual
interest or activity in the group. The Voogru servers have also introduced
a number of innovative mods (e.g. Dodgeball) that can only be found on
their servers, making it difficult if not impossible to play these game
modes once you've been blacklisted. This has caused quite a bit of grief
over the last four years since, you need to be in the Lost Continents group
to gain access to features on their servers, but causes you to be
blacklisted by another set of servers entirely. Even today I can't log in
to Voogru servers after three years because of this group ban.

To put it another way, what if three or four major server groups decided to
ban anyone in a Reddit-related group? There aren't a whole lot, but there
are enough "general interest" or "large community" groups out there that
you could end up seeing admins adding Reddit/4chan/Something Awful/Digg etc
general interest Steam Groups to the list, blocking huge chunks of your
"High Value" playerbase simply out of spite.  What if someone decided to
ban everyone in the Holiday Sale Community Group (1.34 million users)? The
Steam Summer Camp Group (460,000 users)? .... the Official Team Fortress 2
group (315,000 users?).

Maybe consider introducing a "bug" that causes this feature to work only
with groups containing less than 100 or 250 users? This is a great feature
that has long been requested, but perhaps there should be some type of
limit placed on this feature? I am in charge of a seperate 2,700 user steam
group and would hate to see one or two users who I don't even know get the
entire group blacklisted from the Voogru servers or similar. Most of the
users in my group, I've never personally spoken to, and have no way of
enforcing their behavior. Groups with less than 100 people in them,
however, probably at least once a year speak to each other.

Anyways, food for thought. It's always interesting to debate the big
picture results of these kinds of changes. Thanks for introducing new
community management features, I think this is a feature we've all thought
about at least once in the past, and it's exciting to see more community
management features being implemented. Hopefully this line of thought will
continue with your CS:GO series.

Chad

On Thu, Mar 15, 2012 at 7:18 PM, Rich Kaethler <[email protected]>wrote:

>  We have added support for Steam community blocking in the dedicated
> server. This functionality is in testing and is controlled by convar ( off
> by default ). If the convar is enabled, every new player at connect time (
> once authenticated ) will be tested against the block list of every player
> already authenticated on the server. If any of the players on the server
> have blocked this player, the dedicated server is notified, and that new
> player may be kicked from the server depending on the convar settings.****
>
> It is assumed that the most popular setting will take advantage of steam
> groups. To do this, use the new  “sv_steamgroup” convar to set the group
> that your server belongs to, and set “sv_steamblockingcheck” to 2. With
> this setting only members of the group that “owns” the server may deny
> other players access to the server. If a group has been selected and
> “sv_steamblockingcheck” is set to 1, the console text will distinguish a
> new player that is blocked by a clan member vs a non-clan member.****
>
> ** **
>
> Here are the details of the options:****
>
> ** **
>
> sv_steamblockingcheck****
>
> 1 = print results to console only****
>
> 2 = kick the new player from the server if anyone already on the server
> who is a member of the associated clan has blocked the new player****
>
> 3 = kick the new player from the server if anyone already on the server
> has blocked the new player****
>
> 4 = kick the new player from the server if anyone already on the server
> has blocked the new player or the new player has blocked any existing
> player on the server****
>
> ** **
>
> sv_steamgroup****
>
> Set this convar to the group ID of the group that this server belongs to.
> You can find your group’s ID on the admin profile page in the steam
> community.****
>
> ** **
>
> Please send feedback about blocking in dedicated servers directly to me.**
> **
>
> ** **
>
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