Specifying +ip does not affect the public IP being reported by steamclient.
On Sat, Apr 21, 2012 at 2:09 AM, ics <[email protected]> wrote: > ** > > Have you tried using +ip instead of -ip? > > -ics > > ----- Alkuperäinen viesti ----- > > Right, the topic has come up a couple of times on this list. I'm hoping > > by clarifying this issue someone maintaining the steamclient library > > will pick up this issue. > > > > On Sat, Apr 21, 2012 at 12:14 AM, hlds <[email protected]> wrote: > > > > > This is an old bug in steamclient library: when TCP protocol is used > > > the socket is not bound to game server’s IP address, so the packets > > > sent to CM server can have a wrong IP as source if the hardware has > > > multiple IPs assigned.**** > > > > > > ** ** > > > > > > *From:* [email protected] [mailto: > > > [email protected]] *On Behalf Of *Ryan Kistner > > > *Sent:* Saturday, April 21, 2012 8:46 AM > > > *To:* [email protected] > > > *Subject:* [hlds] Steamclient reporting wrong public IP address over > > > TCP** ** > > > > > > ** ** > > > > > > Hello Everyone, > > > > > > There's an issue that's been bother us for a while that when our TF2 > > > servers reconnect to Steam the steamclient library will reconnect > using > > > TCP. For whatever reason the Public IP detection over TCP is wrong as > > > it reports the default route. I've verified that the ClientLogon and > > > ClientGamesPlayedWithBlob steam messages contain the correct game > > > server IP address, but Steam will auto-correct the connected game > > > server IP on its end in ClientPersonaState, making it appear as if a > > > player is connected to a different IP address. > > > > > > This issue is easily reproduced by specifying the -tcp option when > > > launching srcds, which will tell steamclient to connect over TCP. When > > > you type status it will report the default IP address regardless of > > > the setting of -ip. > > > > > > As a temporary mitigation you can disable TCP steam connections by > > > blocking outbound TCP to 27017, 27018, and 27019, and hopefully > > > steamclient will revert back to UDP.**** > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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