Steamclient will select TCP on a reconnect, here's a snippet of the connection log showing the behavior: http://privatepaste.com/1772352a16
On Mon, Apr 23, 2012 at 8:30 PM, Fletcher Dunn <[email protected]>wrote: > I’ll investigate whether specifying an interface for TCP connections is > easily fixable. Stepping through the code, it doesn’t appear that the > behavior is intentional.**** > > ** ** > > Before I wade into a complicated fix, could you please clarify exactly > what is causing the Steam client to use TCP instead of UDP?**** > > ** ** > > *From:* [email protected] [mailto: > [email protected]] *On Behalf Of *hlds > *Sent:* Saturday, April 21, 2012 3:14 AM > > *To:* 'Half-Life dedicated Win32 server mailing list' > *Subject:* Re: [hlds] Steamclient reporting wrong public IP address over > TCP**** > > ** ** > > Intercept the calls to “connect” function and bind all unbound stream > sockets to game server’s IP. I had long time ago the same problem > (different servers reporting same public IP) and this fixed the problem. * > *** > > ** ** > > *From:* [email protected] [mailto: > [email protected]] *On Behalf Of *Ryan Kistner > *Sent:* Saturday, April 21, 2012 12:02 PM > *To:* Half-Life dedicated Win32 server mailing list > *Subject:* Re: [hlds] Steamclient reporting wrong public IP address over > TCP**** > > ** ** > > Specifying +ip does not affect the public IP being reported by steamclient. > **** > > On Sat, Apr 21, 2012 at 2:09 AM, ics <[email protected]> wrote:**** > > Have you tried using +ip instead of -ip? > > -ics > > ----- Alkuperäinen viesti ----- **** > > > Right, the topic has come up a couple of times on this list. I'm hoping > > by clarifying this issue someone maintaining the steamclient library > > will pick up this issue. > > > > On Sat, Apr 21, 2012 at 12:14 AM, hlds <[email protected]> wrote: > > > > > This is an old bug in steamclient library: when TCP protocol is used > > > the socket is not bound to game server’s IP address, so the packets > > > sent to CM server can have a wrong IP as source if the hardware has ** > ** > > > > multiple IPs assigned.**** > > > > > > ** ** > > > > > > *From:* [email protected] [mailto: > > > [email protected]] *On Behalf Of *Ryan Kistner > > > *Sent:* Saturday, April 21, 2012 8:46 AM > > > *To:* [email protected] > > > *Subject:* [hlds] Steamclient reporting wrong public IP address over > > > TCP** ** > > > > > > ** ** **** > > > > > > > Hello Everyone, > > > > > > There's an issue that's been bother us for a while that when our TF2 > > > servers reconnect to Steam the steamclient library will reconnect > using > > > TCP. For whatever reason the Public IP detection over TCP is wrong as > > > it reports the default route. I've verified that the ClientLogon and > > > ClientGamesPlayedWithBlob steam messages contain the correct game > > > server IP address, but Steam will auto-correct the connected game > > > server IP on its end in ClientPersonaState, making it appear as if a > > > player is connected to a different IP address. > > > > > > This issue is easily reproduced by specifying the -tcp option when > > > launching srcds, which will tell steamclient to connect over TCP. When > > > you type status it will report the default IP address regardless of > > > the setting of -ip. > > > > > > As a temporary mitigation you can disable TCP steam connections by > > > blocking outbound TCP to 27017, 27018, and 27019, and hopefully **** > > > > steamclient will revert back to UDP.**** **** > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > > > **** > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds**** > > ** ** > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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