And how did you go about disabling it for a short while on map change? On Tue, May 8, 2012 at 12:35 PM, <[email protected]> wrote:
> **We've had issues with a similar problem in the past. Our reserved slots > are of the "go past maximum" kind, not the "kick when someone joins" kind, > but on map change, it seems to generate a join event for each player. Since > the player count is over normal maximum, it interprets the first few > players as trying to join the reserved slots, and kicks them. > > We solved this by disabling the plugin for a short while on map change > > > Shon Myles <[email protected]> wrote: >> >> We're using "Reserved Slots" (1.4.3-dev) by AlliedModders LLC >> >> >> On Tue, May 8, 2012 at 11:49 AM, Kyle Sanderson <[email protected]>wrote: >> >>> Which reservation plugin are you using? >>> >>> Thanks, >>> Kyle. >>> >>> >>> On Tue, May 8, 2012 at 9:31 AM, Mr Razzle <[email protected]> wrote: >>> >>>> Someone had a similar problem last month. I'll post the solution below >>>> along with a link to the original thread. >>>> >>>> "For bots there's another solution: keep the quota set to 0 in >>>> server's config file and add a very simple plugin that sets the correct >>>> value in 2-3 minutes after map loaded. The plugin may also check for a .nav >>>> file, to change the quota only if there's one. In this way the bots won't >>>> join the server immediately, allowing real player to use the slots." >>>> >>>> >>>> https://list.valvesoftware.com/cgi-bin/mailman/private/hlds/2012-April/071209.html >>>> >>>> >>>> >>>> >>>> On Tue, May 8, 2012 at 11:15 AM, Shon Myles <[email protected]>wrote: >>>> >>>>> Hi All, >>>>> >>>>> I run a server with bots (no not the crappy misleading fake bots; the >>>>> entirely legit ones that show up as bots) that I use mainly to make >>>>> filling >>>>> the server not seem like such a daunting/boring task for >>>>> our members/admins. I also use SM's reserved slot plugin. As real players >>>>> join the server, the bots are automatically kicked. I have the following >>>>> settings in place: >>>>> >>>>> tf_bot_quota 12 >>>>> tf_bot_quota_mode fill >>>>> >>>>> The problem though, is that when the server is full and the map >>>>> changes, players get dropped due to slot reservation because the bots >>>>> aren't being kicked. Does anyone know how to fix this? >>>>> >>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>> please visit: >>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>>> >>>>> >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>> >>>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>> >>> >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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