What sort of hardware is this on?

And particles are definitively clientside.

On Tue, May 8, 2012 at 4:19 PM, shawn <[email protected]> wrote:

> excuse me if this seems disjointed or rambling.
>
> Are there ANY tools for diagnosing server-side performance issues?
>
> I Know that my server's FPS are dropping to an unacceptably low level, but
> I cant figure out why.
>
> This problem has only gotten worse over time, as updates seem to slow
> things down even more.
>
>
> Does the server internally render particles? There is a ROUGH correlation
> between particle counts and the drop in server FPS
>
> the host machine is PEAKING at 25% CPU usage, ~100K/s of disk I/O, ~7Mb of
> bandwidth, and less that 1GB of memory used by the game server.
>
> I've rebuilt the server, I've removed all plugins (MM & SM included) and
> still the issue persists...
>
> Help?
>
>
>
> And, on a related note, Can someone from valve contact me off-list?  We
> think we've found a cheat method that is currently undetectable by VAC,
> that might be currently in the wild.
>
>
> --Razer@FFN
>
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