DM and GG broken after update. Here we go again. I sure don't miss the CSS
updates. 



-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Eric Smith
Sent: Tuesday, May 22, 2012 1:31 PM
To: Half-Life dedicated Win32 server mailing list; Half-Life dedicated Linux
server mailing list; '[email protected]'
Subject: [hlds] Mandatory Counter-Strike: Source Update Released

We've released a mandatory update to Counter-Strike: Source. The notes for
the update are below.

-Eric

------------------------------

Counter-Strike: Source
- Fixed a client crash related to dynamic model loading
- Fixed dedicated server not receiving restart requests when updates are
released
- Fixed IP bans not applying to RCON access
- Fixed server crash exploit related to audio buffer overruns
- Fixed server crash caused by using changelevel2
- Updated console logging system to minimize opening and closing of files,
greatly improving performance under certain conditions
- Additional improvements for client/server stability
- Fixed a problem that allowed malicious clients to disable the "ping" and
"status" commands for other connected clients
- Fatal engine errors are now written to the server log file
- Added sv_lowedict_threshold and sv_lowedict_action which allow the engine
to take action before running out of free edicts
   - Possible values for sv_lowedict_action are: 0 - no action, 1 - warn to
log file, 2 - attempt to restart the game, if applicable, 3 - restart the
map, 4 - go to the next map in the map cycle
- Added changelevel_next server command which changes to the next map in the
map cycle
- Added mp_restartgame_immediate ConVar which has the same effect as
mp_restartgame without a delay

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