Thanks for that Jeff! Much appreciated

On 10/06/2012 14:00, Jeff Sugar wrote:

You're correct in the case of just a steamid ban, since they have to connect far enough for their steamid to auth. So, it will display that once. After that, their ip will be in the db and they'll get blocked before that msg can appear. Same deal if you ban by ip outright, except it won't even show once :)

On Jun 10, 2012 5:53 AM, "AeroliteGaming.com" <[email protected] <mailto:[email protected]>> wrote:

    But blocking via sourcebans will only give them "You have been
    banned this server"

    Still showing the "has joined the game"

    At least that's what it used tobe like anyway

    On 10/06/2012 13:51, Jeff Sugar wrote:

    I should also note that, with sourcebans, if they use more than
    one ip, it can handle that. If its multiple accounts, you can add
    'em all. If you want, you can even add an ip-only ban, too.

    On Jun 10, 2012 5:50 AM, "Jeff Sugar" <[email protected]
    <mailto:[email protected]>> wrote:

        Did you try an ip ban on the server itself? If you want
        something more automated than that, or something that spans
        more than one server, you can ban them via sourcebans. it
        should automatically ban their ip the first time they try to
        connect after the ban, iirc.

        On Jun 10, 2012 5:43 AM, "AeroliteGaming.com"
        <[email protected]
        <mailto:[email protected]>> wrote:
        >
        > Someone is managing to spam my server with about 6 accounts.
        >
        > Doing "Player1 has joined the game"
        >
        > Then "Player 1 left the game (connection closing)"
        >
        > Spamming it over and over. So the chat is unusable and its
        messing with the player slots.
        >
        > Anyone know how to block this kind of thing (Windows Server
        2008)
        >
        > Tried Windows Firewall and it's still coming through. Also
        tried peerblock and it's still happening
        >
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