Earlier in the convo it was said that Sourcebans bans automatic on IP, which
isn't so. There is a SB edit somewhere....
found: http://forums.alliedmods.net/showthread.php?p=1498002#post1498002
>________________________________
> From: AeroliteGaming.com <[email protected]>
>To: Half-Life dedicated Win32 server mailing list
><[email protected]>
>Sent: Sunday, 10 June 2012, 14:52
>Subject: Re: [hlds] Connection spammer
>
>
>But blocking via sourcebans will only give them "You have been banned this
>server"
>
>Still showing the "has joined the game"
>
>At least that's what it used tobe like anyway
>
>On 10/06/2012 13:51, Jeff Sugar wrote:
>I should also note that, with sourcebans, if they use more than one ip, it can
>handle that. If its multiple accounts, you can add 'em all. If you want, you
>can even add an ip-only ban, too.
>>On Jun 10, 2012 5:50 AM, "Jeff Sugar" <[email protected]> wrote:
>>
>>Did you try an ip ban on the server itself? If you want something more
>>automated than that, or something that spans more than one server, you can
>>ban them via sourcebans. it should automatically ban their ip the first time
>>they try to connect after the ban, iirc.
>>>On Jun 10, 2012 5:43 AM, "AeroliteGaming.com"
>>><[email protected]> wrote:
>>>>
>>>> Someone is managing to spam my server with about 6
accounts.
>>>>
>>>> Doing "Player1 has joined the game"
>>>>
>>>> Then "Player 1 left the game (connection closing)"
>>>>
>>>> Spamming it over and over. So the chat is unusable and
its messing with the player slots.
>>>>
>>>> Anyone know how to block this kind of thing (Windows
Server 2008)
>>>>
>>>> Tried Windows Firewall and it's still coming through.
Also tried peerblock and it's still happening
>>>>
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>>
>>
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