I have not updated but I am still playing on a valve server...

On Wed, Jun 27, 2012 at 9:33 PM, Eric Smith <[email protected]> wrote:
> Well update CS:S soon with the shared changes. Part of the reason we moved 
> CS:S to its own Steam depots was to avoid disturbing the community every time 
> we update any of the other games.
>
> -Eric
>
>
> -----Original Message-----
> From: [email protected] 
> [mailto:[email protected]] On Behalf Of Kyle Sanderson
> Sent: Wednesday, June 27, 2012 6:23 PM
> To: Half-Life dedicated Win32 server mailing list; Half-Life dedicated Linux 
> server mailing list
> Subject: Re: [hlds_linux] [hlds] Mandatory TF2, DoD:S, and HL2:DM Updates 
> Released
>
> Not to be that guy, but can we get a CS:S sync for those Mac fixes? It's
> been an issue on every platform since launch, and it would be fantastic if
> it was included for Counter-Strike: Source as well.
>
> Thanks,
> Kyle.
>
> On Wed, Jun 27, 2012 at 6:15 PM, Eric Smith <[email protected]> wrote:
>
>> We've released mandatory updates to Team Fortress 2, Day of Defeat:
>> Source, and Half-Life 2: Deathmatch. The notes for the updates are below.
>>
>> -Eric
>>
>> ------------------------------
>>
>> Source Engine Changes (TF2, DoD:S, HL2:DM)
>> - Added ConVars sv_rcon_maxpacketsize and sv_rcon_maxpacketbans to allow
>> server admins to control the maximum RCON packet size and whether or not
>> users get banned for exceeding that limit. The defaults reflect the
>> existing behavior.
>> - Fixed not being able to import custom spray images on Macs
>> - Fixed Macs cancelling http map downloads that take longer than 30 seconds
>>
>> Team Fortress 2
>> - Added Pyrovision!
>> - Added new game mode Special Delivery and map Doomsday!
>> - Friendly players glow when carrying the flag
>> - Fixed rare cases where flag could fall out of the world
>> - Fixed cases where the Payload HUD looked like the cart is still on a
>> hill when it isn't
>> - Fixed cases where some clients didn't receive broadcasts about long
>> continuous particle effects being started or stopped
>> - Updated the HTML renderer for displaying server MOTD
>> - Votes created by a dedicated server no longer trigger a failed vote
>> cooldown
>> - Fixed map triggered annotation events not working on dedicated servers
>> - Fixed the game crashing if tempents are created that use invalid
>> materials
>> - Using a Name Tag while in game notifies everyone of the name change
>> - Fixed Strange Part: Projectiles Reflected not tracking grenade and
>> sentry rocket deflections
>> - Added new items
>>        * City on Fire item sets
>>        * Pyroland weapons and cosmetics
>>        * Community-contributed cosmetic items for all classes
>>        * Mysterious treasures have been incinerated, but are now craftable
>>        * Added crafting recipe for Pile of Ash
>>        * Scorched Keys are now available in the store for a limited time
>>        * New promo item
>> - Weapon balancing changes
>>        * Gloves of Running Urgently
>>                * Removed self-damage over time penalty
>>                * Heavy takes mini-crits while active and for 3 seconds
>> after switching away
>>                * Attack damage penalty reduced from -50% to -25%
>>        * Tomislav
>>                * Spin-up speed bonus reduced from +40% to +10%
>>        * Quick-Fix
>>                * Medic mirrors blast jump of their heal target
>>        * Crusader's Crossbow
>>                * Reload speed time reduced by +40%
>>        * Cozy Camper
>>                * Regenerates 1 heath per second
>>                * Reduced movement penalty from -90% to -80%
>>        * Sticky Jumper and Rocket Jumper
>>                * Added 'flying' sound to blast jumps
>>        * The Concheror
>>                * Changed rage building source from "damage done and damage
>> received" to only "damage done"
>>                * Increased the rate at which Rage builds for this item by
>> +25%
>>        * The Equalizer
>>                * Removed player move speed modification and added it to a
>> new item named The Escape Plan
>>                * All owners of the Equalizer will be automatically granted
>> The Escape Plan
>>        * Crit-a-Cola
>>                * Added +25% increased movement speed while active
>>                * Increased duration from 6 to 8 seconds
>>        * Atomic Bonk
>>                * Increased duration from 6 to 8 seconds
>>        * All Flamethrowers
>>                * Increased base damage by +10%.
>>        * Backburner
>>                * Removed +10% damage bonus attribute
>>                * Note: Because of base damage increase, damage remains
>> unchanged
>>        * Degreaser
>>                * Added -10% damage penalty attribute
>>                * Note: Because of base damage increase, damage remains
>> unchanged
>>        * Phlogistinator
>>                * Damage defense while taunting reduced from -90% to -75%
>> - Item bug fixes
>>        * Fixed sentry sometimes spawning in shielded mode while the
>> Wrangler was equipped, but not deployed
>>        * Improved visual and audio cues for when the Manmelter is ready to
>> fire
>>        * Fixed Manmelter being able to earn crits via friendly Pyro
>> self-damage
>>        * Fixed Scotch Bonnet's blue team skin not showing
>>        * Fixed Unarmed Combat's taunt not working
>>        * Unarmed Combat's color now matches the team using it
>>        * Fixed the Apparition's Aspect showing a burning texture in DX8
>>
>>
>>
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