For paid games that have dedicated servers freely available, you _already_
can login with an empty steam account (check killing floor for instance -
appid 215350 or 215360).


On Fri, Jul 6, 2012 at 7:49 PM, Bobby <bobby3...@gmail.com> wrote:

> “- currently steamcmd requires a steam login to perform an update, we plan
> on adding a no-login mode in the future for free to download titles.”****
>
> ** **
>
> So even in the future, if it’s a PAY 19.99 game you would still need a
> log- in name?****
>
> ** **
>
> That’s murder for us that have 10 games on a box. We want the customers to
> DL the updates like we do/did with the hlds tool.****
>
> Now we have to DL the patches and mass update everyone. How is that
> progress?****
>
> ** **
>
> -bobby****
>
> ** **
>
> *From:* hlds-boun...@list.valvesoftware.com [mailto:
> hlds-boun...@list.valvesoftware.com] *On Behalf Of *Alfred Reynolds
> *Sent:* Friday, July 06, 2012 12:55 PM
> *To:* Half-Life dedicated Win32 server mailing list; Half-Life dedicated
> Linux server mailing list (hlds_li...@list.valvesoftware.com)
>
> *Subject:* Re: [hlds] Steam CMD****
>
> ** **
>
> There is some mis-understanding of the new steamcmd update tool happening
> here, let me just clear things up:****
>
>  ****
>
> - steamcmd is used for updating of dedicated servers using the new Steam
> Pipe content system, newly released games on Steam use this system and
> older games are being switched over.****
>
>  ****
>
> - currently steamcmd requires a steam login to perform an update, we plan
> on adding a no-login mode in the future for free to download titles.****
>
>  ****
>
> - the login you use for steamcmd just needs rights to the game you are
> updating, so for the majority of dedicated server applications you CAN use
> a free account. So you could currently make an account per machine you wish
> to run the tool on. You do NOT need to buy the full game client to update
> if the dedicated server is free.****
>
>  ****
>
> - CS:GO is a special case because it is in closed beta, access to its
> dedicated server is limited to blessed accounts which is why you need a
> special login. If you are having problems running CS:GO servers and are in
> the beta email the team and ask for access to another account for your
> dedicated servers.****
>
>  ****
>
>  ****
>
> With Steam Pipe you should see an improvement in download speeds and more
> robust response during high demand. It uses HTTP as the content delivery
> method, so you could setup a local HTTP proxy to cache all steamcmd
> requests, making updates from multiple machines stay on your local network.
> ****
>
>  ****
>
> - Alfred****
>
>  ****
>
>  ****
>
> *From:* hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] *On Behalf Of *Valentin G.
> *Sent:* Friday, July 06, 2012 7:07 AM
> *To:* Half-Life dedicated Win32 server mailing list
> *Subject:* Re: [hlds] Steam CMD****
>
>  ****
>
> Yeah that's my main gripe with it. If you allow all accounts into the
> system though you might aswell drop the requirement to login alltogether.
>
> If we need to own the games to host servers at least allow simultanous
> login to both SteamCMD and the desktop client.
>
> I would like to hear why this is done anyway, I can somehow get behind it
> for CS:GO as it's a closed beta right now (although restricting server file
> access is still weird) but
> why introduce this to games already released. It's just an inconvenience.
>
> This is not that big of an issue for F2P but buying extra $30+ games just
> to have a separate server account is not something I would want to do.
> I could afford it but then again - it is not *that* big of an
> inconvenience now, is it?****
>
> On Fri, Jul 6, 2012 at 3:59 PM, 1nsane <1nsane...@gmail.com> wrote:****
>
> New accounts that have to own all those games...****
>
>  ****
>
> On Fri, Jul 6, 2012 at 8:03 AM, Joe Powell <j...@joepowell.co.uk> wrote:***
> *
>
> It wouldnt be so bad if for example, you could use it with any account.***
> *
>
>  ****
>
> For CSGO, its beta, so your account has to have access to it? Or am I
> wrong, in which case, we might aswell all create new steam accounts for
> server purposes.****
>
>  ****
>
> Joe****
>
> On 6 July 2012 13:02, Victor Voorhuis <victor.silverd...@gmail.com> wrote:
> ****
>
> I'm not liking it either. I can't update my servers when playing games at
> Steam. It would be nice if it didn't sign off my Steam. ****
>
>  ****
>
> 2012/7/6 Saul Rennison <saul.renni...@gmail.com>****
>
> I believe all games will move to it soon. It uses the HTTP content
> delivery method if I recall correctly.  ****
>
>
>
> On Friday, July 6, 2012, Vader_666 wrote:****
>
> Natural Selection 2 use Steam CMD too I think since the last build.****
>
> Le 6 juil. 2012 04:02, "1nsane" <1nsane...@gmail.com> a écrit :****
>
> Different games get updates at the same time. Especially games with shared
> engines.****
>
> On Thu, Jul 5, 2012 at 9:03 PM, Ryan Stecker <voidedwea...@gmail.com>
> wrote:****
>
> Having to update more than one server at a time with an update tool is
> awful practice. Please do all other server operators a favor and use rsync
> or similar. ****
>
>  ****
>
> On Thu, Jul 5, 2012 at 7:46 PM, Bobby <bobby3...@gmail.com> wrote:****
>
> How is this progress? Seems like it going back 5 yrs. HLDS update and
> done. Now we have to sign in and hope you signed out of the game. Can’t
> update more than one server at a time. It’s the worst idea ever!!****
>
> -bobby****
>
>  ****
>
> *From:* hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] *On Behalf Of *Jared
> *Sent:* Thursday, July 05, 2012 7:55 PM
> *To:* hlds@list.valvesoftware.com
> *Subject:* Re: [hlds] Steam CMD****
>
>  ****
>
> CS:GO, Killing Floor, and Red Orchestra 2: Heroes of Stalingrad ****
>
> Jared Creasy****
>
> Community Relations****
>
> Tripwire Interactive****
>
> On 7/5/2012 7:48 PM, Nomaan Ahmad wrote:****
>
> CS:GO Beta****
>
> On 6 July 2012 00:32, RSS List User <l...@redspeedservers.com> wrote:****
>
> Hello all,
>
> I don't really keep up to date on steamcmd, but what games are currently
> using steamcmd?
>
> Thanks!
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds****
>
>
>
>
>
> ****
>
> _______________________________________________****
>
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:****
>
>  ****
>
>  ****
>
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds****
>
>  ****
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds****
>
>  ****
>
>
> _______________________________________________
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> ****
>
>  ****
>
> -- ****
>
>  ****
>
>  ****
>
> Kind regards,****
>
> *Saul Rennison*
>
> _______________________________________________
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> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds****
>
>  ****
>
>
> _______________________________________________
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> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds****
>
>  ****
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds****
>
>  ****
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds****
>
>  ****
>
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>
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