>From what we've seen already, it looks like games will have the ability to be hosted *ad hoc* like L4D games are (hence the addition of the lobby system into the source files).
-Damon "The speed of light sucks." -John D. Carmack On Tue, Aug 14, 2012 at 2:06 PM, Doctor McKay <[email protected]> wrote: > L6D: Robot Edition > > > > > Dr. McKay > http://www.doctormckay.com > > -----Original Message----- From: Cameron Munroe > Sent: Tuesday, August 14, 2012 12:33 AM > > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] Intriguing questions about how will be the operation > of servers with MVM. > > The more and more I hear it seems exactly like L4D2... Anyways, now > wondering how to host some O_O > > > On 8/13/2012 9:31 PM, Doctor McKay wrote: > >> My understanding is that it'll be basically identical to L4D(2). 6 human >> players vs a hoard of bots. >> >> >> >> Dr. McKay >> http://www.doctormckay.com >> >> -----Original Message----- From: Cameron Munroe >> Sent: Monday, August 13, 2012 10:05 PM >> To: Half-Life dedicated Win32 server mailing list >> Subject: Re: [hlds] Intriguing questions about how will be the operation >> of servers with MVM. >> >> Couldn't you run more then per say 6 more like 12 vs. 12 bots? >> >> On 8/13/2012 7:02 PM, Peter HLDS wrote: >> >>> Indeed. Running 4x more server instances to handle the same player base >>> could be... costly... resource-wise. :) >>> >>> On Aug 13, 2012, at 21:00 PM, Franco Valerio wrote: >>> >>> “Mann vs. Machine lets you and five friends fight a lethal horde of >>>> robots on new maps” >>>> So, MvM will need a special dedicated server for running? >>>> How teams work with the server? If teams will be 6 people versus bots >>>> (I understood that the team of robots will be bots), then the servers will >>>> be 6 slots each? >>>> I need to be prepared ... >>>> ______________________________**_________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds> >>>> >>> >>> ______________________________**_________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds> >>> >> >> >> ______________________________**_________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds> >> >> ______________________________**_________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds> >> > > > ______________________________**_________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds> > > ______________________________**_________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds> >
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