Hopefully this lobby matchmaking system will make its way to support 6v6 and 
9v9 games. :)

All in Valve time of course...

--
Mitchell Huang

On Aug 14, 2012, at 12:38 AM, Damon Reece <[email protected]> wrote:

> From what we've seen already, it looks like games will have the ability to be 
> hosted ad hoc like L4D games are (hence the addition of the lobby system into 
> the source files).
> 
> -Damon
> 
> "The speed of light sucks." -John D. Carmack 
> 
> 
> On Tue, Aug 14, 2012 at 2:06 PM, Doctor McKay <[email protected]> wrote:
> L6D: Robot Edition
> 
> 
> 
> 
> Dr. McKay
> http://www.doctormckay.com
> 
> -----Original Message----- From: Cameron Munroe
> Sent: Tuesday, August 14, 2012 12:33 AM
> 
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Intriguing questions about how will be the operation of 
> servers with MVM.
> 
> The more and more I hear it seems exactly like L4D2... Anyways, now
> wondering how to host some O_O
> 
> 
> On 8/13/2012 9:31 PM, Doctor McKay wrote:
> My understanding is that it'll be basically identical to L4D(2). 6 human 
> players vs a hoard of bots.
> 
> 
> 
> Dr. McKay
> http://www.doctormckay.com
> 
> -----Original Message----- From: Cameron Munroe
> Sent: Monday, August 13, 2012 10:05 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Intriguing questions about how will be the operation of 
> servers with MVM.
> 
> Couldn't you run more then per say 6 more like 12 vs. 12 bots?
> 
> On 8/13/2012 7:02 PM, Peter HLDS wrote:
> Indeed. Running 4x more server instances to handle the same player base could 
> be... costly... resource-wise. :)
> 
> On Aug 13, 2012, at 21:00 PM, Franco Valerio wrote:
> 
> “Mann vs. Machine lets you and five friends fight a lethal horde of robots on 
> new maps”
> So, MvM will need a special dedicated server for running?
> How teams work with the server? If teams will be 6 people versus bots (I 
> understood that the team of robots will be bots), then the servers will be 6 
> slots each?
> I need to be prepared ...
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
> 
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
> 
> 
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
> 
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
> 
> 
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds 
> 
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
> 
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

Reply via email to