Hopefully this lobby matchmaking system will make its way to support 6v6 and 9v9 games. :)
All in Valve time of course... -- Mitchell Huang On Aug 14, 2012, at 12:38 AM, Damon Reece <[email protected]> wrote: > From what we've seen already, it looks like games will have the ability to be > hosted ad hoc like L4D games are (hence the addition of the lobby system into > the source files). > > -Damon > > "The speed of light sucks." -John D. Carmack > > > On Tue, Aug 14, 2012 at 2:06 PM, Doctor McKay <[email protected]> wrote: > L6D: Robot Edition > > > > > Dr. McKay > http://www.doctormckay.com > > -----Original Message----- From: Cameron Munroe > Sent: Tuesday, August 14, 2012 12:33 AM > > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] Intriguing questions about how will be the operation of > servers with MVM. > > The more and more I hear it seems exactly like L4D2... Anyways, now > wondering how to host some O_O > > > On 8/13/2012 9:31 PM, Doctor McKay wrote: > My understanding is that it'll be basically identical to L4D(2). 6 human > players vs a hoard of bots. > > > > Dr. McKay > http://www.doctormckay.com > > -----Original Message----- From: Cameron Munroe > Sent: Monday, August 13, 2012 10:05 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] Intriguing questions about how will be the operation of > servers with MVM. > > Couldn't you run more then per say 6 more like 12 vs. 12 bots? > > On 8/13/2012 7:02 PM, Peter HLDS wrote: > Indeed. Running 4x more server instances to handle the same player base could > be... costly... resource-wise. :) > > On Aug 13, 2012, at 21:00 PM, Franco Valerio wrote: > > “Mann vs. Machine lets you and five friends fight a lethal horde of robots on > new maps” > So, MvM will need a special dedicated server for running? > How teams work with the server? If teams will be 6 people versus bots (I > understood that the team of robots will be bots), then the servers will be 6 > slots each? > I need to be prepared ... > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
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