Unable to download the TF2 update.  :(

On Wed, Aug 15, 2012 at 6:28 PM, T Marler <[email protected]> wrote:

> I don't think you quite understand what I am getting at...
>
> I'm talking about as assets (large stuff) move to a completed state,
> background update the clients leading up to release and have those things
> encrypted, then day of release just download the rest and decrpt the
> previous assets. I'm sure this could cut the package size in half or less,
> making download sessions way shorter and in turn delivering it faster.
> Pretty much the same thing as pre-loading a pre-ordered game, except for
> one that is already released.
>
> It seems to me the technology is already there?
>
>
> ----- Original Message -----
> From: David Weitz <[email protected]>
> Date: Wednesday, August 15, 2012 7:24 pm
> Subject: Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released
> To: [email protected], Half-Life dedicated Win32 server mailing list <
> [email protected]>
>
> > I have a feeling they are pushing the update as soon as it's packaged.
> >
> > On Wed, Aug 15, 2012 at 9:23 PM, T Marler
> > <[email protected]> wrote:
> >
> > > It would be really nice if players could pre-load game assets
> > even if they
> > > are encrypted. I'm pretty sure this would help streamline this
> > process, not
> > > sure if I'm asking too much here.
> > >
> > >
> > > ----- Original Message -----
> > > From: Eric Smith <[email protected]>
> > > Date: Wednesday, August 15, 2012 7:03 pm
> > > Subject: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released
> > > To: Half-Life dedicated Linux server mailing list <
> > > [email protected]>, Half-Life dedicated Win32 server
> > > mailing list <[email protected]>, "'
> > > [email protected]'" <
> > > [email protected]>
> > >
> > > > We've released a mandatory update to TF2. The notes for the TF2
> > > > update are below. There are shared engine changes that affect
> > > > DoD:S and HL2:DM.
> > > >
> > > > -Eric
> > > >
> > > > ------------------------------
> > > >
> > > > Team Fortress 2
> > > > - Added Mann vs. Machine
> > > > - Added Archimedes
> > > > - Added The Soldier's Stogie
> > > > - Added The Robro 3000
> > > > - Updated The Helmet Without a Home to be paintable
> > > > - Fixed some clipping issues with The Salty Dog
> > > > - Removed player penetration from The Pomson 6000 and boosted
> > > > the damage to compensate
> > > >
> > > > _______________________________________________
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> > > >
> > >
> > > _______________________________________________
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> > >
> > >
> >
> >
> > --
> > Regards,
> >
> > David Weitz
> >
>
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