I apologize; one of my users corrected me.

Apparently, running the server in 24-man mode limits the server to 4
players during a wave, as bots use those slots while things are in motion.
Players can still join and play when there's no wave active, but during a
wave things are locked down.

If there are 6 joined and ready before a wave starts, it'll let all 6 play.

On Thu, Aug 16, 2012 at 1:24 AM, Russell Smith <[email protected]>wrote:

> SourceMod has issues right now with the menu system.  Anything using it is
> unstable at the moment, including things like nominations.
>
>
> On 8/15/2012 11:23 PM, Alastor Raynes wrote:
>
>>
>> We did some screwing around on a private a bit ago. Source mod seems to
>> crash the server, though I'd wager Gameservers just hasn't updated it yet.
>>
>> Its interesting to note that MvM does run on a 24-slot server, albeit
>> with some ghosting and strangeness. Its definitely playable (and a  damn
>> blast too!)
>>
>>
>>
>
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