I apologize; one of my users corrected me. Apparently, running the server in 24-man mode limits the server to 4 players during a wave, as bots use those slots while things are in motion. Players can still join and play when there's no wave active, but during a wave things are locked down.
If there are 6 joined and ready before a wave starts, it'll let all 6 play. On Thu, Aug 16, 2012 at 1:24 AM, Russell Smith <[email protected]>wrote: > SourceMod has issues right now with the menu system. Anything using it is > unstable at the moment, including things like nominations. > > > On 8/15/2012 11:23 PM, Alastor Raynes wrote: > >> >> We did some screwing around on a private a bit ago. Source mod seems to >> crash the server, though I'd wager Gameservers just hasn't updated it yet. >> >> Its interesting to note that MvM does run on a 24-slot server, albeit >> with some ghosting and strangeness. Its definitely playable (and a damn >> blast too!) >> >> >> > > ______________________________**_________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds> >
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