So what exactly means ‘server fps’?
From: [email protected] [mailto:[email protected]] On Behalf Of AnAkIn Sent: Thursday, August 16, 2012 6:39 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Tickrate for GoldSrc Tick rate for gold source is set with sys_ticrate and it's the same as the server FPS. There is no command line option. 2012/8/16 Dmitriy Bobrovskiy <[email protected]> Hello! I know there is a so called tickrate which means how frequently server calculates game world. That should not be confused with sys_ticrate which means how frequently server checks arrived client data. Am I right? The problem is: I don’t know how to properly set tickrate. What should I use as the command option: -ticrate or -tickrate? And is there a way to check current ticrate of running server? Best Wishes! Dmitriy Bobrovskiy Systems Administrator +7 926 520 1026 <tel:%2B7%20926%20520%201026> Moscow, Russia <mailto:[email protected]> [email protected] <http://isotonic.ru/> http://isotonic.ru/ _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds -- Best regards, AnAkIn
_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

