Not true for HLDS as far as I know. On Thu, Aug 16, 2012 at 9:21 PM, T Marler <[email protected]> wrote: > tickrate actually needs to be declared at init of the srcds, fps can be > changed on the fly, and in configs. configs are effectively changing cvars > while the server is running, hence the distinction of tickrate being > declared at init. tickrate cannot be changed once a server has started, > however fps can. fps is not necessarily tied to tickrates, but they can be > influenced by them. > > previously tf2 servers could exceed 100fps, and arguably see gains, while a > tickrate would be set to 100. > > currently VALVe is trying to migrate to a static tickrate, so relying on > tickrate (at least for tf2) in your init is an ill-advised decision. > > to declare tickrate, you add "-tickrate X" (X is the tickrate you want) to > your init script. > > Just to re-iterate, tickerate changes are not avised. "The -tickrate command > line parameter is not available on CSS, DoD S, TF2, L4D and L4D2 because > changing tickrate causes server timing issues. The tickrate is set to 66 in > CSS, DoD S and TF2, and 30 in L4D and L4D2." > > source: > https://developer.valvesoftware.com/wiki/Source_Multiplayer_Networking > > ----- Original Message ----- > From: Lorne Mock <[email protected]> > Date: Thursday, August 16, 2012 1:13 pm > Subject: Re: [hlds] Tickrate for GoldSrc > To: [email protected] > >> >> Gold Source sys_ticrate 100 or fps 100 ( one or the other not >> both )Must / should be put in the server.cfg or the >> multiplayer.cfg .( one or the other not both )It will not >> work from the servers command-line. Lorne M.a.k.a. BlyteFrom: >> [email protected]: [email protected] > >> Date: Thu, 16 Aug 2012 14:00:48 -0500 >> Subject: Re: [hlds] Tickrate for GoldSrc >> >> >> >> >> >> sys_ticrate 100 = 100 FPS (Frames Per Second ) graphics >> >> Lorne M.a.k.a. BlyteFrom: [email protected] > >> To: [email protected] >> Date: Thu, 16 Aug 2012 18:40:28 +0400 >> Subject: Re: [hlds] Tickrate for GoldSrc >> >> >> So what exactly means ‘server fps’? >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >
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