I'm getting this again while trying to update like I did the last
update...  Something wrong with the DS file content server?


C:\Program Files (x86)\Valve\HLServer>HldsUpdateTool.exe -command update
-game t
f -dir c:\TF2Server -verify_all
Checking bootstrapper version ...
Updating Installation
Determining which depot(s) to install/update...
6 depot(s) will be installed/updated
  0:37 Checking local files and building download list for depot 441 'Team
Fortr
ess 2 Content' version 351
  0:37     Patching from version 350; connecting to content server
  0:37     [209.197.6.232:27030] Connecting...
  0:40     [209.197.6.232:27030] Failed.  Failed to connect to
209.197.6.232:270
30, WinSock Error 0 "No error"
  0:40     [63.145.224.22:27030] Connecting...
  0:43     [63.145.224.22:27030] Failed.  Failed to connect to
63.145.224.22:270
30, WinSock Error 0 "No error"
  0:43     [209.197.6.231:27030] Connecting...
  0:46     [209.197.6.231:27030] Failed.  Failed to connect to
209.197.6.231:270
30, WinSock Error 0 "No error"
  0:46     [65.113.32.98:27030] Connecting...
  0:49     [65.113.32.98:27030] Failed.  Failed to connect to
65.113.32.98:27030
, WinSock Error 0 "No error"
  0:49     [4.28.20.42:27030] Connecting...
  0:52     [4.28.20.42:27030] Failed.  Failed to connect to 4.28.20.42:27030,
Wi
nSock Error 0 "No error"
  0:52     [4.28.151.210:27030] Connecting...
  0:55     [4.28.151.210:27030] Failed.  Failed to connect to
4.28.151.210:27030
, WinSock Error 0 "No error"
  0:55     [208.64.203.16:27030] Connecting...
  0:58     [208.64.203.16:27030] Failed.  Failed to connect to
208.64.203.16:270
30, WinSock Error 0 "No error"
  0:58     [65.115.96.238:27030] Connecting...
  1:01     [65.115.96.238:27030] Failed.  Failed to connect to
65.115.96.238:270
30, WinSock Error 0 "No error"


On Fri, Aug 17, 2012 at 3:34 PM, Eric Smith <[email protected]> wrote:

> We've released a mandatory update to TF2. The notes for the update are
> below.
>
> -Eric
>
> ------------------------------
>
> Source Engine Changes (TF2, DoD:S, HL2:DM)
> - Updated client rate value to default to 30000 to improve network
> performance for most players
>    - Rate was previously set by Steam's Internet connection speed setting
> - Updated client rate value to be stored in the config.cfg file
>
> Team Fortress 2
> - Fixed a crash caused by a string table overflow
> - Fixed a client crash related to the freeze panel
> - Fixed a client crash related to ragdolls
> - Fixed a client crash related to the Mann vs. Machine upgrade panel
> - Fixed a client crash related to Mann vs. Machine stats
> - Fixed a crash related to server plug-ins spawning a Mann vs. Machine
> Tank before the game is ready
> - Updated the dedicated server to exit when attempting to start a Mann vs.
> Machine map with less than 32 maxplayers
> - Fixed mp_timelimit causing Mann vs. Machine mode to not reset properly
> when the defenders lose
> - Fixed the Mann vs. Machine wave loss/victory dialog buttons not being
> clickable sometimes
> - Fixed the Mann vs. Machine victory dialog getting stuck on the screen
> - Fixed the Mann vs. Machine wave summary dialog showing up at the
> beginning of the first wave
> - Fixed seeing incorrect upgrades in the Mann vs. Machine upgrade panel
> - Updated upgrade icons to remove numbers
> - Fixed Sentry Busters picking disposable buildings as valid targets
> - Fixed an instance of the Sentry Buster sound looping endlessly
> - Updated the backpack image for Archimedes to fix an alpha channel problem
> - Updated the colors for The Battery Bandolier
> - Fixed the disconnect reason not being localized properly for Mann vs.
> Machine mode
> - Fixed player glow colors not based on player health in some community
> mods outside of Mann vs. Machine mode
> - Removed console spew related to missing movement warnings
> - Updated the matchmaking ConVar tf_mm_strict
>    - A value of 2 will hide the server from the server browser but will
> still allow direct connections
> - Updated Mvm_Mannworks
>    - Adjusted clipping on left side drop down where bots may become stuck
>    - Fixed lighting seam near base
>    - Fixed vphysics prop error in console
>    - Minor clipping pass on areas players may become hung up on
>
>
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