Well, it did eventually connect so I guess that much is good.  :)

On Fri, Aug 17, 2012 at 3:39 PM, Timothy Sadleir <[email protected]> wrote:

> I'm getting this again while trying to update like I did the last
> update...  Something wrong with the DS file content server?
>
>
> C:\Program Files (x86)\Valve\HLServer>HldsUpdateTool.exe -command update
> -game t
> f -dir c:\TF2Server -verify_all
> Checking bootstrapper version ...
> Updating Installation
> Determining which depot(s) to install/update...
> 6 depot(s) will be installed/updated
>   0:37 Checking local files and building download list for depot 441 'Team
> Fortr
> ess 2 Content' version 351
>   0:37     Patching from version 350; connecting to content server
>   0:37     [209.197.6.232:27030] Connecting...
>   0:40     [209.197.6.232:27030] Failed.  Failed to connect to
> 209.197.6.232:270
> 30, WinSock Error 0 "No error"
>   0:40     [63.145.224.22:27030] Connecting...
>   0:43     [63.145.224.22:27030] Failed.  Failed to connect to
> 63.145.224.22:270
> 30, WinSock Error 0 "No error"
>   0:43     [209.197.6.231:27030] Connecting...
>   0:46     [209.197.6.231:27030] Failed.  Failed to connect to
> 209.197.6.231:270
> 30, WinSock Error 0 "No error"
>   0:46     [65.113.32.98:27030] Connecting...
>   0:49     [65.113.32.98:27030] Failed.  Failed to connect to
> 65.113.32.98:27030
> , WinSock Error 0 "No error"
>   0:49     [4.28.20.42:27030] Connecting...
>   0:52     [4.28.20.42:27030] Failed.  Failed to connect to
> 4.28.20.42:27030, Wi
> nSock Error 0 "No error"
>   0:52     [4.28.151.210:27030] Connecting...
>   0:55     [4.28.151.210:27030] Failed.  Failed to connect to
> 4.28.151.210:27030
> , WinSock Error 0 "No error"
>   0:55     [208.64.203.16:27030] Connecting...
>   0:58     [208.64.203.16:27030] Failed.  Failed to connect to
> 208.64.203.16:270
> 30, WinSock Error 0 "No error"
>   0:58     [65.115.96.238:27030] Connecting...
>   1:01     [65.115.96.238:27030] Failed.  Failed to connect to
> 65.115.96.238:270
> 30, WinSock Error 0 "No error"
>
>
>
> On Fri, Aug 17, 2012 at 3:34 PM, Eric Smith <[email protected]>wrote:
>
>> We've released a mandatory update to TF2. The notes for the update are
>> below.
>>
>> -Eric
>>
>> ------------------------------
>>
>> Source Engine Changes (TF2, DoD:S, HL2:DM)
>> - Updated client rate value to default to 30000 to improve network
>> performance for most players
>>    - Rate was previously set by Steam's Internet connection speed setting
>> - Updated client rate value to be stored in the config.cfg file
>>
>> Team Fortress 2
>> - Fixed a crash caused by a string table overflow
>> - Fixed a client crash related to the freeze panel
>> - Fixed a client crash related to ragdolls
>> - Fixed a client crash related to the Mann vs. Machine upgrade panel
>> - Fixed a client crash related to Mann vs. Machine stats
>> - Fixed a crash related to server plug-ins spawning a Mann vs. Machine
>> Tank before the game is ready
>> - Updated the dedicated server to exit when attempting to start a Mann
>> vs. Machine map with less than 32 maxplayers
>> - Fixed mp_timelimit causing Mann vs. Machine mode to not reset properly
>> when the defenders lose
>> - Fixed the Mann vs. Machine wave loss/victory dialog buttons not being
>> clickable sometimes
>> - Fixed the Mann vs. Machine victory dialog getting stuck on the screen
>> - Fixed the Mann vs. Machine wave summary dialog showing up at the
>> beginning of the first wave
>> - Fixed seeing incorrect upgrades in the Mann vs. Machine upgrade panel
>> - Updated upgrade icons to remove numbers
>> - Fixed Sentry Busters picking disposable buildings as valid targets
>> - Fixed an instance of the Sentry Buster sound looping endlessly
>> - Updated the backpack image for Archimedes to fix an alpha channel
>> problem
>> - Updated the colors for The Battery Bandolier
>> - Fixed the disconnect reason not being localized properly for Mann vs.
>> Machine mode
>> - Fixed player glow colors not based on player health in some community
>> mods outside of Mann vs. Machine mode
>> - Removed console spew related to missing movement warnings
>> - Updated the matchmaking ConVar tf_mm_strict
>>    - A value of 2 will hide the server from the server browser but will
>> still allow direct connections
>> - Updated Mvm_Mannworks
>>    - Adjusted clipping on left side drop down where bots may become stuck
>>    - Fixed lighting seam near base
>>    - Fixed vphysics prop error in console
>>    - Minor clipping pass on areas players may become hung up on
>>
>>
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>
>
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