and the funniest thing about it, is that it create ghost players... again
On Fri, Aug 17, 2012 at 7:04 PM, Adam Nowacki <[email protected]>wrote: > I must confirm ... this really broke the shit up: > > tf_mm_strict > "tf_mm_strict" = "0" > game notify > - 0 = Show in server browser, and allow ad-hoc joins > 1 = Hide from server browser and only allow joins coordinated through > GC matchmaking > 2 = Hide from server browser, but allow ad-hoc joins > > tf_mm_servermode > "tf_mm_servermode" = "1" ( def. "0" ) > game notify > - Activates / deactivates Lobby-based hosting mode. > 0 = not active > 1 = Put in quickplay pool (based on current map) > 2 = Put in MvM pool. (Lobby will control current map) > > ... > > This server only accepts connections negotiated through matchmaking. > Ad-hoc connections are not allowed > >
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