and the funniest thing about it, is that it create ghost players... again

On Fri, Aug 17, 2012 at 7:04 PM, Adam Nowacki <[email protected]>wrote:

> I must confirm ... this really broke the shit up:
>
> tf_mm_strict
> "tf_mm_strict" = "0"
>  game notify
>  -    0 = Show in server browser, and allow ad-hoc joins
>    1 = Hide from server browser and only allow joins coordinated through
> GC matchmaking
>    2 = Hide from server browser, but allow ad-hoc joins
>
> tf_mm_servermode
> "tf_mm_servermode" = "1" ( def. "0" )
>  game notify
>  - Activates / deactivates Lobby-based hosting mode.
>    0 = not active
>    1 = Put in quickplay pool (based on current map)
>    2 = Put in MvM pool.  (Lobby will control current map)
>
> ...
>
> This server only accepts connections negotiated through matchmaking.
> Ad-hoc connections are not allowed
>
>
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