Yep - I hate to say it, but it appears that the String Table crashes are
actually occurring faster now - I've had two dozen (PVP server) crashes
since patching our servers, all with things like:

Engine error: Host_Error: Overflow error writing string table baseline
ServerMapCycleMvM
Sys_Error Host_Error: Overflow error writing string table baseline Scenes



On Fri, Aug 17, 2012 at 8:00 PM, Mike M <[email protected]> wrote:

> This didn't fix the String Table crashes at all for me. Passwording my MvM
> servers made ad-hoc connections work though.
>
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