There's probably quite a few server owners that wouldn't mind testing this sort of thing for Valve if it means smoother updates for everyone, myself included.
On Fri, Aug 17, 2012 at 8:02 PM, E. Olsen <ceo.eol...@gmail.com> wrote: > Yep - I hate to say it, but it appears that the String Table crashes are > actually occurring faster now - I've had two dozen (PVP server) crashes > since patching our servers, all with things like: > > Engine error: Host_Error: Overflow error writing string table baseline > ServerMapCycleMvM > Sys_Error Host_Error: Overflow error writing string table baseline Scenes > > > > On Fri, Aug 17, 2012 at 8:00 PM, Mike M <fuhrerm...@gmail.com> wrote: > >> This didn't fix the String Table crashes at all for me. Passwording my >> MvM servers made ad-hoc connections work though. >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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