Come on dude. This was not tested. The entire matchplay system affected thousands of servers. If it was tested then their test environment is completely worthless. Many of us are IT professionals and we all know the difference between unexpected results and a complete lack of preparation.
The game is not really free either. This entire update was about driving more revenue to valve by charging admission to buy hats. Many of us purchased this game and paid for its initial development. Also going F2P has made Valve millions more than selling the game did in the first place. There are hundreds of thousands of new players since the game went F2P. CS is 3x older than TF2 and has nearly as many players as TF2. You think those are Valve servers that made that possible! Tens of thousands people are able to enjoy these games because of the game communities that we have created and cultivate. The difference being we pay more servers to bring in modest donations while valve collects millions selling tickets for hats over a weekend. I am all for Valve making money and running a profitable business but just because you make "games" doesn't give them an excuse to be unprofessional. "Just a game"... The hell it is. The video game industry is more profitable than Hollywood. Normal updates that regularly need an additional update are usually rolled out on Thursdays. Large updates like this one are rolled out on Wednesdays and often take several updates to fix. Why not use the lowest traffic days to perform rollouts? The Halloween, Christmas, Pyromania, and MVM updates all had serious issues that continued into the weekends. This was not an optional update tweak. This disabled thousands of servers on a Friday night. Our communities second busiest day of the week! Why not notify the sourcemod community in advance that all our your servers will be useless when the update comes out? We make millions of dollars for valve as a host for their store of hats! I think being professional is not too much to ask. Announcing an update 10 minutes after it is released that crashes 3000+ servers running sourcemod I think qualifies as unprofessional. Just because its a game doesn't mean that it isn't a business and who are we kidding there is a reason Valve "decided" to host all the Mann Up servers and we don't. Money. This wasn't a crap movie either this unless the projector has broken and it was standing room only. ----- Original Message ----- From: "Rudy Bleeker" <[email protected]> To: "Half-Life dedicated Win32 server mailing list" <[email protected]> Sent: Saturday, August 18, 2012 7:19:01 AM Subject: Re: [hlds] [hlds_linux] Full servers, but not? On Sat, Aug 18, 2012 at 9:31 AM, Todd Pettit <[email protected]> wrote: > 1. Valve, why don't you test your updates before rolling them out? Accusing Valve of not testing their games before they roll out updates is like accusing a priest of not praying. Of course they do it, probably even more than you and I realize. It just so happens that sometimes tests in a controlled environment don't bring out all the issues that you might encounter later in the real world. That's why they update, often, always addressing new game-breaking issues quickly imho. So please dail down your insulting tone a little. Besides, this is a game we're talking about. A game that's free to play, or at least shouldn't have cost you more than 20 euros or dollars to play it since 2007, which means they've been supporting it for 5 years now, fixing bugs and adding new content. All for free. If you go to the movies where you pay around 10 euros or dollars today, and it was a crap movie, do you insist they remake it into something you would have wanted to see and then let you watch it again for free? No. You've probably had more than 100 hours of actual fun playing TF2, so count your blessings please. Kind regards -- Idleness is not doing nothing. Idleness is being free to do anything. - Floyd Dell _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

