Hi Hutch, I am not from Valve, but here's what I know. There was a minor update today that fixed the tf_mm_strict cvar. It now works again as advertised. So what you're trying to accomplish:
- Quickplay traffic - Visible in server browser - Direct connection Should work with setting the cvars as follows for MvM: tf_mm_servermode "2" (strictly for the MvM lobby as you already suggested) tf_mm_strict "0" (because you want to be able to see it in the server browser) For all other maprotations: tf_mm_servermode "1" (enables quickplay) tf_mm_strict "0" (enables server browser & direct connections) Don't put MvM maps in your regular maprotation! I hope this information is of help to you. It works perfectly for me anyway. Regards, Ruud On Sat, Aug 18, 2012 at 3:27 PM, G. Hutchinson <[email protected]> wrote: > OK, can someone from Valve please reply to this? I am a bit confused on the > cvars noted below. > When changing cvars, in console it will say on certain modes that it WILL > allow ad-hoc connects, yet it does not. Since the list has recently been a > bit confusing, please explain the cvars in detail, and assure us they work > properly according to the explanation you give. Someone earlier posted a > explanation that made sense, but when I tested it, it did not work as > stated. Do various combinations has various effects? Seem's so.... > > What I am trying to accomplish is fairly simple... For 6 non-MvM servers I > want quick play traffic, to show in the server browser and allow console > connect command like we used to be able to do. For two MvM servers I want > quick play, shown in the browser and allowed direct connect via console with > a rotation of the MvM maps. > > At around 3am this morning I started playing with the cvars and noted below > is as best as I can tell true pertaining to the cvars; > > > tf_mm_servermode "1" > tf_mm_strict "1" ---> (sv_tags "_registered,hidden, mvm") > allows console connect using connect IP, but will not show in browser when > looking for servers I presume. > > tf_mm_servermode "1" -----> (sv_tags "_registered, mvm") > tf_mm_strict "0" > does NOT allow using connect IP > > tf_mm_servermode "0" ------> (sv_tags "_registered") > tf_mm_strict "0" > Shows in browser, no quick play traffic and allows console connect. AS in > the "old days". > > tf_mm_servermode 2"-----> Strictly MvM rotation? > tf_mm_strict "1" ---> (sv_tags > "_registered,hidden,increased_maxplayers,mvm") > *increased max player? Valve said set cmd line at 32 for MvM... Is this a > penalty of sorts? > Allows console connect > > Why is this getting complicated? Any clarification from Valve would be > wonderful. > Hutch > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds -- Idleness is not doing nothing. Idleness is being free to do anything. - Floyd Dell _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

