>From what I understand: tf_mm_servermode 1, makes it so you can run MvM and PvP on the same server, just based on map
tf_mm_servermode 2, forces it into MvM mode and nothing else tf_mm_strict, the description right now is not accurate, if you want it to be in match making and for you to join do: tf_mm_strict 1 I KNOW this doesn't match the description, and the patch was supposed to make it so it did match the description, but it still doesn't. ----- Original Message ----- From: "G. Hutchinson" <[email protected]> Date: Saturday, August 18, 2012 7:28 am Subject: Re: [hlds] tf_mm_servermode and tf_mm_strict To: [email protected] > OK, can someone from Valve please reply to this? I am a bit > confused on the cvars noted below. > When changing cvars, in console it will say on certain modes > that it WILL allow ad-hoc connects, yet it does not. Since the > list has recently been a bit confusing, please explain the cvars > in detail, and assure us they work properly according to the > explanation you give. Someone earlier posted a explanation that > made sense, but when I tested it, it did not work as stated. Do > various combinations has various effects? Seem's so.... > > What I am trying to accomplish is fairly simple... For 6 non-MvM > servers I want quick play traffic, to show in the server browser > and allow console connect command like we used to be able to do. > For two MvM servers I want quick play, shown in the browser and > allowed direct connect via console with a rotation of the MvM maps. > > At around 3am this morning I started playing with the cvars and > noted below is as best as I can tell true pertaining to the cvars; > > > tf_mm_servermode "1" > tf_mm_strict "1" ---> (sv_tags "_registered,hidden, mvm") > allows console connect using connect IP, but will not show in > browser when looking for servers I presume. > > tf_mm_servermode "1" -----> (sv_tags "_registered, mvm") > tf_mm_strict "0" > does NOT allow using connect IP > > tf_mm_servermode "0" ------> (sv_tags "_registered") > tf_mm_strict "0" > Shows in browser, no quick play traffic and allows console > connect. AS in the "old days". > > tf_mm_servermode 2"-----> Strictly MvM rotation? > tf_mm_strict "1" ---> (sv_tags > "_registered,hidden,increased_maxplayers,mvm")*increased max > player? Valve said set cmd line at 32 for MvM... Is this a > penalty of sorts? > Allows console connect > > Why is this getting complicated? Any clarification from Valve > would be wonderful. > Hutch > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >
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