Well, ive been playing MvM for the past week everyday so far, and ever since the last bug fix update, the match making system has not put me on a server where my ping was under 150. The last game I just got out of 4 players had 150+ ping and two had 30, i asked the two where they were located and they both said England. So either the match making system keeps putting me on European servers or maybe all the valve servers are just running more slowly now?
On Sun, Aug 26, 2012 at 1:09 PM, T Marler <[email protected]> wrote: > In my circumstance I'm based out of Alberta, Western Canada > > I queued with some friends, and liek I said after 1 hour it never put us in. > > Why is this a problem? Because I know for a fact two of my own servers were > completely empty, ones which are in my region of the world, and same with my > friends. > > I'm not even talking about Mann Up mode. > > ----- Original Message ----- > From: "ics" <[email protected]> > To: "Half-Life dedicated Win32 server mailing list" > <[email protected]> > Sent: Sunday, 26 August, 2012 10:03:26 AM > Subject: Re: [hlds] matchmaking algorythm doesn't seem to work > > I can safely say that either Valve thinks that 200+ ms is a acceptable > ping to play on or the system is seriously messed up by lack of proper > servers in certain areas or some other bug that prevents players to be > assigned servers near them. > > Today I (well, me and some friends) tested Mann-up for the first time. > We tried to find a good server but all we got was 4 Valve servers in > Seattle. It was painfully laggy to even try to play on > > hostname: Valve Team Fortress 2 Server #20 (srcds121.sea-1.valve.net) > hostname: Valve Team Fortress 2 Server #4 (srcds125.sea-1.valve.net) > hostname: Valve Team Fortress 2 Server #5 (srcds130.sea-1.valve.net) > hostname: Valve Team Fortress 2 Server #9 (srcds137.sea-1.valve.net) > > It should be noteworthy that everyone in our 6 member team were from > Finland. I think that Mann up needs a lot more servers in Europe than > there currently is or allow communities to run mann up servers for the > game for our own members and friends. I cannot describe how much better > feel i would get to play on an actual server that works and has no lag > in-game. I already have bootcamp servers for our community and friends > so why not mann up for trusted communities or something. There is that > chance for cheating but you can VAC ban my account if i would run a > server for mann up and mess it up. > > -ics > > > 26.8.2012 18:30, T Marler kirjoitti: >> I can only assume so much since I don't know how it actually works, but one >> thing I am certain of is it isn't working as good as it could. >> >> 1) Most of the time (more than 50%) people are matched to my servers and >> their ping exceeds 200ms. Considering the matchmaking system is trying to >> find best suited servers based on ping, this happens way too frequently. >> >> 2) There seems to always be more than enough available servers to handle the >> number of players in queue. Why exactly are people having to wait upwards of >> 30 minutes? Yesterday alone I spent over 1hour in the queue, and appeared to >> be re-queued several times. Going between "?" times, and 20 min waits, going >> down to 4 mins, back up to 30, etc. >> >> A good example of an effective queue mechanism is World of Tanks, which pit >> 15 players against 15 other players, furthermore there are 10 different >> tiers of tanks, and 5 classes of tanks which all need to be matched up >> evenly. You can't have tier 2 tanks matching with tier 9's for example. You >> also can't have too many artillery pieces either. Yet they manage to have >> the fastest matchmaking I've ever seen. I spend no more than 2 seconds in >> the queue before I jump into a game. Why is this possible, and the tf2 >> matchmaking so lame by comparisson? >> >> I hope VALVe is doing something about this. >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

