I also update so called 'master' image. But I have several servers and all of 
their folders are symlinks to the master image except folders with configs, 
logs, etc.


> -----Original Message-----
> From: [email protected] [mailto:hlds-
> [email protected]] On Behalf Of Rudy Bleeker
> Sent: Wednesday, September 05, 2012 8:16 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Windows Server and symbolic links
> 
> This is because of the way the update process works. It's an all or nothing
> deal really. When you trigger an update, the hldsupdatetool will report the
> current version of the installation to the update servers. Then it recieves a 
> list
> of all the files that should be outdated and need to be thrown away and
> redownloaded.
> 
> So even though your individual mapfiles are already up-to-date, the second
> hlds installation still reports and older version to the update servers, which
> then assumes the files need to be reaquired.
> 
> I don't think there is an easy way to 'fix' this, since it's not really 
> broken, just a
> design choice. In my case I just run all my TF2 server from one installation,
> exec'ing different config files from the cfg folder, depending on the type of
> server I want to run. I've also turned autoupdate off, so there won't be
> multiple update processes started at an update. When an update goes live I
> just shut down all the servers, run one update and then start the servers
> again. Of course, I'm running it all on Linux, but that shouldn't matter much,
> on windows you could just save the startup lines in batch scripts or notepad
> or whatever.
> 
> On Wed, Sep 5, 2012 at 5:46 PM, GE <[email protected]> wrote:
> > Recently I've added symlinks on my TF2 servers to save space and reduced
> bandwidth on updates, however this does not seem to help when using
> hldsupdatetool.
> >
> > At this point only the "maps" folder has been linked.
> >
> > Server 1 (master) update runs as expected.
> > Server 2 (slave) update runs but deletes files previously downloaded and
> re-downloads them.... ie latest tf2 update 4 maps that were updated, each
> slave server then removes and re-downloads mvm_decoy (etc).
> >
> > Should the update not see that the maps are the latest version and don't
> need to be replaced? Or am I missing a symlink somewhere else?
> >
> > Windows server 2008r2
> >
> > Thanks,
> >
> > GE
> >
> >
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives, 
> > please
> visit:
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
> 
> 
> 
> --
> Idleness is not doing nothing. Idleness is being free to do anything.
>   - Floyd Dell
> 
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please
> visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

Reply via email to