I also update so called 'master' image. But I have several servers and all of their folders are symlinks to the master image except folders with configs, logs, etc.
> -----Original Message----- > From: [email protected] [mailto:hlds- > [email protected]] On Behalf Of Rudy Bleeker > Sent: Wednesday, September 05, 2012 8:16 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] Windows Server and symbolic links > > This is because of the way the update process works. It's an all or nothing > deal really. When you trigger an update, the hldsupdatetool will report the > current version of the installation to the update servers. Then it recieves a > list > of all the files that should be outdated and need to be thrown away and > redownloaded. > > So even though your individual mapfiles are already up-to-date, the second > hlds installation still reports and older version to the update servers, which > then assumes the files need to be reaquired. > > I don't think there is an easy way to 'fix' this, since it's not really > broken, just a > design choice. In my case I just run all my TF2 server from one installation, > exec'ing different config files from the cfg folder, depending on the type of > server I want to run. I've also turned autoupdate off, so there won't be > multiple update processes started at an update. When an update goes live I > just shut down all the servers, run one update and then start the servers > again. Of course, I'm running it all on Linux, but that shouldn't matter much, > on windows you could just save the startup lines in batch scripts or notepad > or whatever. > > On Wed, Sep 5, 2012 at 5:46 PM, GE <[email protected]> wrote: > > Recently I've added symlinks on my TF2 servers to save space and reduced > bandwidth on updates, however this does not seem to help when using > hldsupdatetool. > > > > At this point only the "maps" folder has been linked. > > > > Server 1 (master) update runs as expected. > > Server 2 (slave) update runs but deletes files previously downloaded and > re-downloads them.... ie latest tf2 update 4 maps that were updated, each > slave server then removes and re-downloads mvm_decoy (etc). > > > > Should the update not see that the maps are the latest version and don't > need to be replaced? Or am I missing a symlink somewhere else? > > > > Windows server 2008r2 > > > > Thanks, > > > > GE > > > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please > visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > -- > Idleness is not doing nothing. Idleness is being free to do anything. > - Floyd Dell > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

