Never mind that, I got confused between posters :(

On 06/09/2012, at 5:55 AM, Dmitriy Bobrovskiy <[email protected]> wrote:

> I also update so called 'master' image. But I have several servers and all of 
> their folders are symlinks to the master image except folders with configs, 
> logs, etc.
> 
> 
>> -----Original Message-----
>> From: [email protected] [mailto:hlds-
>> [email protected]] On Behalf Of Rudy Bleeker
>> Sent: Wednesday, September 05, 2012 8:16 PM
>> To: Half-Life dedicated Win32 server mailing list
>> Subject: Re: [hlds] Windows Server and symbolic links
>> 
>> This is because of the way the update process works. It's an all or nothing
>> deal really. When you trigger an update, the hldsupdatetool will report the
>> current version of the installation to the update servers. Then it recieves 
>> a list
>> of all the files that should be outdated and need to be thrown away and
>> redownloaded.
>> 
>> So even though your individual mapfiles are already up-to-date, the second
>> hlds installation still reports and older version to the update servers, 
>> which
>> then assumes the files need to be reaquired.
>> 
>> I don't think there is an easy way to 'fix' this, since it's not really 
>> broken, just a
>> design choice. In my case I just run all my TF2 server from one installation,
>> exec'ing different config files from the cfg folder, depending on the type of
>> server I want to run. I've also turned autoupdate off, so there won't be
>> multiple update processes started at an update. When an update goes live I
>> just shut down all the servers, run one update and then start the servers
>> again. Of course, I'm running it all on Linux, but that shouldn't matter 
>> much,
>> on windows you could just save the startup lines in batch scripts or notepad
>> or whatever.
>> 
>> On Wed, Sep 5, 2012 at 5:46 PM, GE <[email protected]> wrote:
>>> Recently I've added symlinks on my TF2 servers to save space and reduced
>> bandwidth on updates, however this does not seem to help when using
>> hldsupdatetool.
>>> 
>>> At this point only the "maps" folder has been linked.
>>> 
>>> Server 1 (master) update runs as expected.
>>> Server 2 (slave) update runs but deletes files previously downloaded and
>> re-downloads them.... ie latest tf2 update 4 maps that were updated, each
>> slave server then removes and re-downloads mvm_decoy (etc).
>>> 
>>> Should the update not see that the maps are the latest version and don't
>> need to be replaced? Or am I missing a symlink somewhere else?
>>> 
>>> Windows server 2008r2
>>> 
>>> Thanks,
>>> 
>>> GE
>>> 
>>> 
>>> 
>>> 
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>> 
>> 
>> --
>> Idleness is not doing nothing. Idleness is being free to do anything.
>>  - Floyd Dell
>> 
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> 
> 
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