If all the content is symlinked to the master image, why do you need to update the slaves? Shouldn't they be already using the updates files?
On 06/09/2012, at 5:55 AM, Dmitriy Bobrovskiy <[email protected]> wrote: > I also update so called 'master' image. But I have several servers and all of > their folders are symlinks to the master image except folders with configs, > logs, etc. > > >> -----Original Message----- >> From: [email protected] [mailto:hlds- >> [email protected]] On Behalf Of Rudy Bleeker >> Sent: Wednesday, September 05, 2012 8:16 PM >> To: Half-Life dedicated Win32 server mailing list >> Subject: Re: [hlds] Windows Server and symbolic links >> >> This is because of the way the update process works. It's an all or nothing >> deal really. When you trigger an update, the hldsupdatetool will report the >> current version of the installation to the update servers. Then it recieves >> a list >> of all the files that should be outdated and need to be thrown away and >> redownloaded. >> >> So even though your individual mapfiles are already up-to-date, the second >> hlds installation still reports and older version to the update servers, >> which >> then assumes the files need to be reaquired. >> >> I don't think there is an easy way to 'fix' this, since it's not really >> broken, just a >> design choice. In my case I just run all my TF2 server from one installation, >> exec'ing different config files from the cfg folder, depending on the type of >> server I want to run. I've also turned autoupdate off, so there won't be >> multiple update processes started at an update. When an update goes live I >> just shut down all the servers, run one update and then start the servers >> again. Of course, I'm running it all on Linux, but that shouldn't matter >> much, >> on windows you could just save the startup lines in batch scripts or notepad >> or whatever. >> >> On Wed, Sep 5, 2012 at 5:46 PM, GE <[email protected]> wrote: >>> Recently I've added symlinks on my TF2 servers to save space and reduced >> bandwidth on updates, however this does not seem to help when using >> hldsupdatetool. >>> >>> At this point only the "maps" folder has been linked. >>> >>> Server 1 (master) update runs as expected. >>> Server 2 (slave) update runs but deletes files previously downloaded and >> re-downloads them.... ie latest tf2 update 4 maps that were updated, each >> slave server then removes and re-downloads mvm_decoy (etc). >>> >>> Should the update not see that the maps are the latest version and don't >> need to be replaced? Or am I missing a symlink somewhere else? >>> >>> Windows server 2008r2 >>> >>> Thanks, >>> >>> GE >>> >>> >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please >> visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> >> >> -- >> Idleness is not doing nothing. Idleness is being free to do anything. >> - Floyd Dell >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, please >> visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

