I don't understand how a client can change a server-side convar, I thought they could only execute FCVAR_GAMEDLL commands? Sounds like a very strange bug on Valve's part.
Kind regards, Saul Rennison On 24 December 2012 21:15, infiniteloop <infinitel...@cox.net> wrote: > Confirmed, it has something to do with these 2 vars: > > mp_tournament_allow_non_admin_**restart > and > mp_tournament_restart > > Tried on my own server, and I can toggle the non_admin_restart back and > forth, even if I don't have admin privs in the first place. But the real > kicker is the mp_tournament_restart. Just as the reddit thread states, > when exec'd during setup phase, everyone gets unreadied and timer resets. > If exec'd during a wave, when a bot with the bomb gets killed + drops it, > no other bot can pick it up for the rest of the wave. > > > On 12/24/2012 1:55 PM, Ross Bemrose wrote: > >> I just saw this on Reddit: http://www.reddit.com/r/tf2/** >> comments/15dacx/psamajor_mann_**vs_machine_exploit/<http://www.reddit.com/r/tf2/comments/15dacx/psamajor_mann_vs_machine_exploit/> >> >> Apparently it's possible for clients to alter tournament settings that >> they shouldn't be able to change in MvM mode. >> >> ______________________________**_________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds> >> >> > > ______________________________**_________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds> >
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