Valve would never remove MOTD. They partnered with Pinion to put ads in
CS:GO servers. If MOTD was taken off, a lot of TF2 mods wouldn't work. Such
include: SLAG, Pinion, Donation pages, Rules pages, and anything else that
requires MOTD. I don't even know why anyone would think it would be
removed.


On Sat, Mar 30, 2013 at 2:29 PM, <[email protected]>wrote:

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>    1. Re: Suggestion and query regarding MOTD (ics)
>    2. Re: Suggestion and query regarding MOTD ([email protected])
>    3. Re: Suggestion and query regarding MOTD (Bjorn Wielens)
>
>
> ----------------------------------------------------------------------
>
> Message: 1
> Date: Sat, 30 Mar 2013 07:29:38 +0200
> From: ics <[email protected]>
> To: Half-Life dedicated Win32 server mailing list
>         <[email protected]>
> Subject: Re: [hlds] Suggestion and query regarding MOTD
> Message-ID: <[email protected]>
> Content-Type: text/plain; charset=ISO-8859-1; format=flowed
>
> I understand too that some pick it to get revenue to their servers. I
> wouldn't do it. Just seems very unfair to me for a whole bunch of mods
> to suffer partial or full strike due to Pinion.
>
> -ics
>
> Mike Bohde kirjoitti:
> > I can see how the need for external funds make pinion popular for
> > operators. Rather than give them a rough go of it for their choice in
> > plugin I just choose not to frequent servers that use pinion.
> >
> >
> >
> > On Fri, Mar 29, 2013 at 5:45 PM, ics <[email protected]
> > <mailto:[email protected]>> wrote:
> >
> >     It's another kick in the face for some if MOTD is being removed.
> >     Instead, it should be re-invented. However about no one reads motd
> >     unless they have to.
> >
> >     Some mods need it badly, some don't. Personally i would settle for
> >     something like L4D series have, a banner and some text about the
> >     server & community. There was talk back then to add a button
> >     similiar like L4D2 has to allow people directly to join to the
> >     steamcommunity that the server has on it's configs. That never
> >     came to pass and it has been 2+ years.
> >
> >     I could care less about Pinion but it seems to be the main cause
> >     for things like this to happen. Dammit.
> >
> >     -ics
> >
> >
> >
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>
>
>
>
> ------------------------------
>
> Message: 2
> Date: Sat, 30 Mar 2013 09:03:36 +0100
> From: <[email protected]>
> To: "'Half-Life dedicated Win32 server mailing list'"
>         <[email protected]>
> Subject: Re: [hlds] Suggestion and query regarding MOTD
> Message-ID: <[email protected]>
> Content-Type: text/plain; charset="iso-8859-1"
>
> If this is happening my free TF2 lottery gets a lot less sexier. There is a
> rare chance on my server that someone wins TF2 items. It then shows up the
> item over a specific motd page after respawn.  Most of these items are
> intentional bought over the Mann Co. store to support the small TF2 team.
> This would be really a let-down for me to remove this feature, since I put
> much effort into it. I have also a few of these plugins on Doctor McKay
> list
> which would be a shame to see them break beyond repair.
>
>
>
> Is there no other way to incorporate Pinion and other Ad?s into TF2 in
> which
> Valve has more control over it? I don?t use it, but I can understand why
> others need it.
>
>
>
> ED-E
>
>
>
> Von: [email protected]
> [mailto:[email protected]] Im Auftrag von Doctor McKay
> Gesendet: Freitag, 29. M?rz 2013 21:31
> An: Half-Life dedicated Win32 server mailing list
> Betreff: Re: [hlds] Suggestion and query regarding MOTD
>
>
>
> Rumor that Valve is considering removing the MOTD entirely.
> <https://forums.alliedmods.net/showthread.php?p=1922141#post1922141>
>
>
>
> Because of this, I decided to compile a list
> <
> https://docs.google.com/document/d/14GFAlNwhtuoNq4XKqSFvPuAA7iZYmcztQiRT85F
> jTzU/edit?usp=sharing>  of plugins that would entirely or partially break
> if
> this change was made.
>
>
>
>
>
>
>
>
> Doctor McKay
>
> http://www.doctormckay.com
>
> [email protected]
>
>
>
> On Fri, Mar 29, 2013 at 2:27 PM, 1nsane <[email protected]> wrote:
>
> Where did you hear this "rumor" from?
>
>
>
> On Fri, Mar 29, 2013 at 2:15 PM, Paul <[email protected]> wrote:
>
> Disabling window.open(...)'s JavaScript function wouldn't effect pop-up
> screens, however if the rumor that I've heard is true then that would
> indeed
> be bad for such plugins, and could see the community shrink on TF2 as a
> result.
>
>
>
> On 29 March 2013 16:42, Mart-Jan Reeuwijk <[email protected]> wrote:
>
>
> Hmm, pop-up screens for plugins like !bp and many others are done by users,
> but its the server's plugin that pops the requested webpage to the client.
> I'd hate to see such go, unless some can be worked out with the steam
> overlay browser, but that would cause a lot of abuse is my guess. (servers
> loading up a huge site in there without the player aware etc).
>
> If it would be in the form of temporary "links" (bookmark) in the bar on
> top
> of the overlay browser, that those only get opened when the client clicks
> on
> them, that would end any form of abuse.
>
>
>
>
>   _____
>
>
> From: Paul <[email protected]>
> To: Half-Life dedicated Win32 server mailing list
> <[email protected]>
> Sent: Friday, 29 March 2013, 10:15
>
>
> Subject: Re: [hlds] Suggestion and query regarding MOTD
>
>
>
> Hi guys,
>
> Yes I understand what you're saying. That isn't what I mean though. I've
> heard rumors (yes, on a forum, not exactly a reliable source I know) that
> there are plans in the works to make a massive change to the MOTD so that
> it
> can't be used by server plugins mid-game, and that it will only be usable
> at
> the beginning (when you connect), presumably due to rare problems such as
> what I mentioned occurring on certain servers. I'm guessing the rumors
> aren't true, but even so I was suggesting that it if the rumors are true
> that instead of doing that you could fix the problem by disabling the
> functionality of JavaScript's window.open(...), alert(...) and confirm(...)
> functions. Disabling those three functions would prevent any webpages that
> are loaded in the MOTD from either making an additional popup window, or
> temporarily losing mouse focus in the game to an alert/confirm box.
> Hopefully I've made myself a little clearer now, I didn't mean Java, I do
> mean JavaScript.
>
>
>
> Many thanks,
>
> Paul.
>
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>
>
>
>
> _______________________________________________
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>
>
>
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>
>
>
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> ------------------------------
>
> Message: 3
> Date: Sat, 30 Mar 2013 11:29:02 -0700 (PDT)
> From: Bjorn Wielens <[email protected]>
> To: Half-Life dedicated Win32 server mailing list
>         <[email protected]>
> Subject: Re: [hlds] Suggestion and query regarding MOTD
> Message-ID:
>         <[email protected]>
> Content-Type: text/plain; charset="utf-8"
>
> Agreed, I really don't want to see the MOTD disappear.
> My serves don't have pinion, but we do have a few plugins that use/open
> the MOTD panel with server rules, how to play (for mods) and other info. We
> also have a "clean" html MOTD, that is, no ads or other crapware but just
> info on our community, our other servers, and a brief rules summary.
>
> It would suck if the MOTD was canned without any sort of replacement; once
> again the folks that are legit get shafted because of certain unscrupulous
> people.
>
>
>
>
> ________________________________
>  From: "[email protected]" <[email protected]>
> To: 'Half-Life dedicated Win32 server mailing list' <
> [email protected]>
> Sent: Saturday, March 30, 2013 5:03:36 AM
> Subject: Re: [hlds] Suggestion and query regarding MOTD
>
>
> If this is happening my free TF2 lottery gets a lot less sexier. There is
> a rare chance on my server that someone wins TF2 items. It then shows up
> the item over a specific motd page after respawn. ?Most of these items are
> intentional bought over the Mann Co. store to support the small TF2 team.
> This would be really a let-down for me to remove this feature, since I put
> much effort into it. I have also a few of these plugins on Doctor McKay
> list which would be a shame to see them break beyond repair.
> ?
> Is there no other way to incorporate Pinion and other Ad?s into TF2 in
> which Valve has more control over it? I don?t use it, but I can understand
> why others need it.
> ?
> ED-E
> ?
> Von:[email protected] [mailto:
> [email protected]] Im Auftrag von Doctor McKay
> Gesendet: Freitag, 29. M?rz 2013 21:31
> An: Half-Life dedicated Win32 server mailing list
> Betreff: Re: [hlds] Suggestion and query regarding MOTD
> ?
> Rumor that Valve is considering removing the MOTD entirely.
> ?
> Because of this, I decided to compile a list of plugins that would
> entirely or partially break if this change was made.
>
>
> ?
> ?
> Doctor McKay
> http://www.doctormckay.com
> [email protected]
> ?
> On Fri, Mar 29, 2013 at 2:27 PM, 1nsane <[email protected]> wrote:
> Where did you hear this "rumor" from?
> ?
> On Fri, Mar 29, 2013 at 2:15 PM, Paul <[email protected]> wrote:
> Disabling window.open(...)'s JavaScript function wouldn't effect pop-up
> screens, however if the rumor that I've heard is true then that would
> indeed be bad for such plugins, and could see the community shrink on TF2
> as a result.
> ?
> On 29 March 2013 16:42, Mart-Jan Reeuwijk <[email protected]> wrote:
>
> Hmm, pop-up screens for plugins like !bp and many others are done by
> users, but its the server's plugin that pops the requested webpage to the
> client. I'd hate to see such go, unless some can be worked out with the
> steam overlay browser, but that would cause a lot of abuse is my guess.
> (servers loading up a huge site in there without the player aware etc).
>
> If it would be in the form of temporary "links" (bookmark) in the bar on
> top of the overlay browser, that those only get opened when the client
> clicks on them, that would end any form of abuse.
> ?
> >
> >________________________________
> >
> >From:Paul <[email protected]>
> >To: Half-Life dedicated Win32 server mailing list <
> [email protected]>
> >Sent: Friday, 29 March 2013, 10:15
> >
> >Subject: Re: [hlds] Suggestion and query regarding MOTD
> >?
> >Hi guys,
> >Yes I understand what you're saying. That isn't what I mean though. I've
> heard rumors (yes, on a forum, not exactly a reliable source I know) that
> there are plans in the works to make a massive change to the MOTD so that
> it can't be used by server plugins mid-game, and that it will only be
> usable at the beginning (when you connect), presumably due to rare problems
> such as what I mentioned occurring on certain servers. I'm guessing the
> rumors aren't true, but even so I was suggesting that it if the rumors are
> true that instead of doing that you could fix the problem by disabling the
> functionality of JavaScript's window.open(...), alert(...) and confirm(...)
> functions. Disabling those three functions would prevent any webpages that
> are loaded in the MOTD from either making an additional popup window, or
> temporarily losing mouse focus in the game to an alert/confirm box.
> Hopefully I've made myself a little clearer now, I didn't mean Java, I do
> mean
>  JavaScript.
> >?
> >Many thanks,
> >Paul.
> >?
> >_______________________________________________
> >To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> >https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
> >
> >
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
> ?
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
> ?
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
> ?
> _______________________________________________
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> please visit:
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> please visit:
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>
> End of hlds Digest, Vol 24, Issue 77
> ************************************
>
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