The only source was based on a rumor of a chat log on a forum thread showing Drunken_F00l (employee at Valve) talking to asherkin (a Sourcemod dev) about it. Perhaps the source was flawed information after all then.
On 30 March 2013 18:34, ElitePowered . <[email protected]> wrote: > Valve would never remove MOTD. They partnered with Pinion to put ads in > CS:GO servers. If MOTD was taken off, a lot of TF2 mods wouldn't work. Such > include: SLAG, Pinion, Donation pages, Rules pages, and anything else that > requires MOTD. I don't even know why anyone would think it would be > removed. > > > On Sat, Mar 30, 2013 at 2:29 PM, <[email protected]>wrote: > >> Send hlds mailing list submissions to >> [email protected] >> >> To subscribe or unsubscribe via the World Wide Web, visit >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> or, via email, send a message with subject or body 'help' to >> [email protected] >> >> You can reach the person managing the list at >> [email protected] >> >> When replying, please edit your Subject line so it is more specific >> than "Re: Contents of hlds digest..." >> >> >> Today's Topics: >> >> 1. Re: Suggestion and query regarding MOTD (ics) >> 2. Re: Suggestion and query regarding MOTD ([email protected]) >> 3. Re: Suggestion and query regarding MOTD (Bjorn Wielens) >> >> >> ---------------------------------------------------------------------- >> >> Message: 1 >> Date: Sat, 30 Mar 2013 07:29:38 +0200 >> From: ics <[email protected]> >> To: Half-Life dedicated Win32 server mailing list >> <[email protected]> >> Subject: Re: [hlds] Suggestion and query regarding MOTD >> Message-ID: <[email protected]> >> Content-Type: text/plain; charset=ISO-8859-1; format=flowed >> >> I understand too that some pick it to get revenue to their servers. I >> wouldn't do it. Just seems very unfair to me for a whole bunch of mods >> to suffer partial or full strike due to Pinion. >> >> -ics >> >> Mike Bohde kirjoitti: >> > I can see how the need for external funds make pinion popular for >> > operators. Rather than give them a rough go of it for their choice in >> > plugin I just choose not to frequent servers that use pinion. >> > >> > >> > >> > On Fri, Mar 29, 2013 at 5:45 PM, ics <[email protected] >> > <mailto:[email protected]>> wrote: >> > >> > It's another kick in the face for some if MOTD is being removed. >> > Instead, it should be re-invented. However about no one reads motd >> > unless they have to. >> > >> > Some mods need it badly, some don't. Personally i would settle for >> > something like L4D series have, a banner and some text about the >> > server & community. There was talk back then to add a button >> > similiar like L4D2 has to allow people directly to join to the >> > steamcommunity that the server has on it's configs. That never >> > came to pass and it has been 2+ years. >> > >> > I could care less about Pinion but it seems to be the main cause >> > for things like this to happen. Dammit. >> > >> > -ics >> > >> > >> > >> > >> > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> >> >> >> ------------------------------ >> >> Message: 2 >> Date: Sat, 30 Mar 2013 09:03:36 +0100 >> From: <[email protected]> >> To: "'Half-Life dedicated Win32 server mailing list'" >> <[email protected]> >> Subject: Re: [hlds] Suggestion and query regarding MOTD >> Message-ID: <[email protected]> >> Content-Type: text/plain; charset="iso-8859-1" >> >> If this is happening my free TF2 lottery gets a lot less sexier. There is >> a >> rare chance on my server that someone wins TF2 items. It then shows up the >> item over a specific motd page after respawn. Most of these items are >> intentional bought over the Mann Co. store to support the small TF2 team. >> This would be really a let-down for me to remove this feature, since I put >> much effort into it. I have also a few of these plugins on Doctor McKay >> list >> which would be a shame to see them break beyond repair. >> >> >> >> Is there no other way to incorporate Pinion and other Ad?s into TF2 in >> which >> Valve has more control over it? I don?t use it, but I can understand why >> others need it. >> >> >> >> ED-E >> >> >> >> Von: [email protected] >> [mailto:[email protected]] Im Auftrag von Doctor McKay >> Gesendet: Freitag, 29. M?rz 2013 21:31 >> An: Half-Life dedicated Win32 server mailing list >> Betreff: Re: [hlds] Suggestion and query regarding MOTD >> >> >> >> Rumor that Valve is considering removing the MOTD entirely. >> <https://forums.alliedmods.net/showthread.php?p=1922141#post1922141> >> >> >> >> Because of this, I decided to compile a list >> < >> https://docs.google.com/document/d/14GFAlNwhtuoNq4XKqSFvPuAA7iZYmcztQiRT85F >> jTzU/edit?usp=sharing<https://docs.google.com/document/d/14GFAlNwhtuoNq4XKqSFvPuAA7iZYmcztQiRT85FjTzU/edit?usp=sharing>> >> of plugins that would entirely or partially break if >> this change was made. >> >> >> >> >> >> >> >> >> Doctor McKay >> >> http://www.doctormckay.com >> >> [email protected] >> >> >> >> On Fri, Mar 29, 2013 at 2:27 PM, 1nsane <[email protected]> wrote: >> >> Where did you hear this "rumor" from? >> >> >> >> On Fri, Mar 29, 2013 at 2:15 PM, Paul <[email protected]> wrote: >> >> Disabling window.open(...)'s JavaScript function wouldn't effect pop-up >> screens, however if the rumor that I've heard is true then that would >> indeed >> be bad for such plugins, and could see the community shrink on TF2 as a >> result. >> >> >> >> On 29 March 2013 16:42, Mart-Jan Reeuwijk <[email protected]> wrote: >> >> >> Hmm, pop-up screens for plugins like !bp and many others are done by >> users, >> but its the server's plugin that pops the requested webpage to the client. >> I'd hate to see such go, unless some can be worked out with the steam >> overlay browser, but that would cause a lot of abuse is my guess. (servers >> loading up a huge site in there without the player aware etc). >> >> If it would be in the form of temporary "links" (bookmark) in the bar on >> top >> of the overlay browser, that those only get opened when the client clicks >> on >> them, that would end any form of abuse. >> >> >> >> >> _____ >> >> >> From: Paul <[email protected]> >> To: Half-Life dedicated Win32 server mailing list >> <[email protected]> >> Sent: Friday, 29 March 2013, 10:15 >> >> >> Subject: Re: [hlds] Suggestion and query regarding MOTD >> >> >> >> Hi guys, >> >> Yes I understand what you're saying. That isn't what I mean though. I've >> heard rumors (yes, on a forum, not exactly a reliable source I know) that >> there are plans in the works to make a massive change to the MOTD so that >> it >> can't be used by server plugins mid-game, and that it will only be usable >> at >> the beginning (when you connect), presumably due to rare problems such as >> what I mentioned occurring on certain servers. I'm guessing the rumors >> aren't true, but even so I was suggesting that it if the rumors are true >> that instead of doing that you could fix the problem by disabling the >> functionality of JavaScript's window.open(...), alert(...) and >> confirm(...) >> functions. Disabling those three functions would prevent any webpages that >> are loaded in the MOTD from either making an additional popup window, or >> temporarily losing mouse focus in the game to an alert/confirm box. >> Hopefully I've made myself a little clearer now, I didn't mean Java, I do >> mean JavaScript. >> >> >> >> Many thanks, >> >> Paul. >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> >> >> -------------- next part -------------- >> An HTML attachment was scrubbed... >> URL: < >> https://list.valvesoftware.com/cgi-bin/mailman/private/hlds/attachments/20130330/9ae382d6/attachment-0001.html >> > >> >> ------------------------------ >> >> Message: 3 >> Date: Sat, 30 Mar 2013 11:29:02 -0700 (PDT) >> From: Bjorn Wielens <[email protected]> >> To: Half-Life dedicated Win32 server mailing list >> <[email protected]> >> Subject: Re: [hlds] Suggestion and query regarding MOTD >> Message-ID: >> <[email protected]> >> Content-Type: text/plain; charset="utf-8" >> >> Agreed, I really don't want to see the MOTD disappear. >> My serves don't have pinion, but we do have a few plugins that use/open >> the MOTD panel with server rules, how to play (for mods) and other info. We >> also have a "clean" html MOTD, that is, no ads or other crapware but just >> info on our community, our other servers, and a brief rules summary. >> >> It would suck if the MOTD was canned without any sort of replacement; >> once again the folks that are legit get shafted because of certain >> unscrupulous people. >> >> >> >> >> ________________________________ >> From: "[email protected]" <[email protected]> >> To: 'Half-Life dedicated Win32 server mailing list' < >> [email protected]> >> Sent: Saturday, March 30, 2013 5:03:36 AM >> Subject: Re: [hlds] Suggestion and query regarding MOTD >> >> >> If this is happening my free TF2 lottery gets a lot less sexier. There is >> a rare chance on my server that someone wins TF2 items. It then shows up >> the item over a specific motd page after respawn. ?Most of these items are >> intentional bought over the Mann Co. store to support the small TF2 team. >> This would be really a let-down for me to remove this feature, since I put >> much effort into it. I have also a few of these plugins on Doctor McKay >> list which would be a shame to see them break beyond repair. >> ? >> Is there no other way to incorporate Pinion and other Ad?s into TF2 in >> which Valve has more control over it? I don?t use it, but I can understand >> why others need it. >> ? >> ED-E >> ? >> Von:[email protected] [mailto: >> [email protected]] Im Auftrag von Doctor McKay >> Gesendet: Freitag, 29. M?rz 2013 21:31 >> An: Half-Life dedicated Win32 server mailing list >> Betreff: Re: [hlds] Suggestion and query regarding MOTD >> ? >> Rumor that Valve is considering removing the MOTD entirely. >> ? >> Because of this, I decided to compile a list of plugins that would >> entirely or partially break if this change was made. >> >> >> ? >> ? >> Doctor McKay >> http://www.doctormckay.com >> [email protected] >> ? >> On Fri, Mar 29, 2013 at 2:27 PM, 1nsane <[email protected]> wrote: >> Where did you hear this "rumor" from? >> ? >> On Fri, Mar 29, 2013 at 2:15 PM, Paul <[email protected]> wrote: >> Disabling window.open(...)'s JavaScript function wouldn't effect pop-up >> screens, however if the rumor that I've heard is true then that would >> indeed be bad for such plugins, and could see the community shrink on TF2 >> as a result. >> ? >> On 29 March 2013 16:42, Mart-Jan Reeuwijk <[email protected]> wrote: >> >> Hmm, pop-up screens for plugins like !bp and many others are done by >> users, but its the server's plugin that pops the requested webpage to the >> client. I'd hate to see such go, unless some can be worked out with the >> steam overlay browser, but that would cause a lot of abuse is my guess. >> (servers loading up a huge site in there without the player aware etc). >> >> If it would be in the form of temporary "links" (bookmark) in the bar on >> top of the overlay browser, that those only get opened when the client >> clicks on them, that would end any form of abuse. >> ? >> > >> >________________________________ >> > >> >From:Paul <[email protected]> >> >To: Half-Life dedicated Win32 server mailing list < >> [email protected]> >> >Sent: Friday, 29 March 2013, 10:15 >> > >> >Subject: Re: [hlds] Suggestion and query regarding MOTD >> >? >> >Hi guys, >> >Yes I understand what you're saying. That isn't what I mean though. I've >> heard rumors (yes, on a forum, not exactly a reliable source I know) that >> there are plans in the works to make a massive change to the MOTD so that >> it can't be used by server plugins mid-game, and that it will only be >> usable at the beginning (when you connect), presumably due to rare problems >> such as what I mentioned occurring on certain servers. I'm guessing the >> rumors aren't true, but even so I was suggesting that it if the rumors are >> true that instead of doing that you could fix the problem by disabling the >> functionality of JavaScript's window.open(...), alert(...) and confirm(...) >> functions. Disabling those three functions would prevent any webpages that >> are loaded in the MOTD from either making an additional popup window, or >> temporarily losing mouse focus in the game to an alert/confirm box. >> Hopefully I've made myself a little clearer now, I didn't mean Java, I do >> mean >> JavaScript. >> >? >> >Many thanks, >> >Paul. >> >? >> >_______________________________________________ >> >To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> >https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> > >> > >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> ? >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> ? >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> ? >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> -------------- next part -------------- >> An HTML attachment was scrubbed... >> URL: < >> https://list.valvesoftware.com/cgi-bin/mailman/private/hlds/attachments/20130330/399b7ded/attachment.html >> > >> >> ------------------------------ >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> >> >> End of hlds Digest, Vol 24, Issue 77 >> ************************************ >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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