The only source was based on a rumor of a chat log on a forum thread
showing Drunken_F00l (employee at Valve) talking to asherkin (a
Sourcemod dev) about it. Perhaps the source was flawed information
after all then.
On 30 March 2013 18:34, ElitePowered . <[email protected]
<mailto:[email protected]>> wrote:
Valve would never remove MOTD. They partnered with Pinion to put
ads in CS:GO servers. If MOTD was taken off, a lot of TF2 mods
wouldn't work. Such include: SLAG, Pinion, Donation pages, Rules
pages, and anything else that requires MOTD. I don't even know why
anyone would think it would be removed.
On Sat, Mar 30, 2013 at 2:29 PM,
<[email protected]
<mailto:[email protected]>> wrote:
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Today's Topics:
1. Re: Suggestion and query regarding MOTD (ics)
2. Re: Suggestion and query regarding MOTD ([email protected]
<mailto:[email protected]>)
3. Re: Suggestion and query regarding MOTD (Bjorn Wielens)
----------------------------------------------------------------------
Message: 1
Date: Sat, 30 Mar 2013 07:29:38 +0200
From: ics <[email protected] <mailto:[email protected]>>
To: Half-Life dedicated Win32 server mailing list
<[email protected]
<mailto:[email protected]>>
Subject: Re: [hlds] Suggestion and query regarding MOTD
Message-ID: <[email protected]
<mailto:[email protected]>>
Content-Type: text/plain; charset=ISO-8859-1; format=flowed
I understand too that some pick it to get revenue to their
servers. I
wouldn't do it. Just seems very unfair to me for a whole bunch
of mods
to suffer partial or full strike due to Pinion.
-ics
Mike Bohde kirjoitti:
> I can see how the need for external funds make pinion
popular for
> operators. Rather than give them a rough go of it for their
choice in
> plugin I just choose not to frequent servers that use pinion.
>
>
>
> On Fri, Mar 29, 2013 at 5:45 PM, ics <[email protected]
<mailto:[email protected]>
> <mailto:[email protected] <mailto:[email protected]>>> wrote:
>
> It's another kick in the face for some if MOTD is being
removed.
> Instead, it should be re-invented. However about no one
reads motd
> unless they have to.
>
> Some mods need it badly, some don't. Personally i would
settle for
> something like L4D series have, a banner and some text
about the
> server & community. There was talk back then to add a button
> similiar like L4D2 has to allow people directly to join
to the
> steamcommunity that the server has on it's configs. That
never
> came to pass and it has been 2+ years.
>
> I could care less about Pinion but it seems to be the
main cause
> for things like this to happen. Dammit.
>
> -ics
>
>
>
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list
archives, please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
------------------------------
Message: 2
Date: Sat, 30 Mar 2013 09:03:36 +0100
From: <[email protected] <mailto:[email protected]>>
To: "'Half-Life dedicated Win32 server mailing list'"
<[email protected]
<mailto:[email protected]>>
Subject: Re: [hlds] Suggestion and query regarding MOTD
Message-ID: <[email protected]
<http://chello.at>>
Content-Type: text/plain; charset="iso-8859-1"
If this is happening my free TF2 lottery gets a lot less
sexier. There is a
rare chance on my server that someone wins TF2 items. It then
shows up the
item over a specific motd page after respawn. Most of these
items are
intentional bought over the Mann Co. store to support the
small TF2 team.
This would be really a let-down for me to remove this feature,
since I put
much effort into it. I have also a few of these plugins on
Doctor McKay list
which would be a shame to see them break beyond repair.
Is there no other way to incorporate Pinion and other Ad?s
into TF2 in which
Valve has more control over it? I don?t use it, but I can
understand why
others need it.
ED-E
Von: [email protected]
<mailto:[email protected]>
[mailto:[email protected]
<mailto:[email protected]>] Im Auftrag von
Doctor McKay
Gesendet: Freitag, 29. M?rz 2013 21:31
An: Half-Life dedicated Win32 server mailing list
Betreff: Re: [hlds] Suggestion and query regarding MOTD
Rumor that Valve is considering removing the MOTD entirely.
<https://forums.alliedmods.net/showthread.php?p=1922141#post1922141>
Because of this, I decided to compile a list
<https://docs.google.com/document/d/14GFAlNwhtuoNq4XKqSFvPuAA7iZYmcztQiRT85F
jTzU/edit?usp=sharing
<https://docs.google.com/document/d/14GFAlNwhtuoNq4XKqSFvPuAA7iZYmcztQiRT85FjTzU/edit?usp=sharing>>
of plugins that would entirely or partially break if
this change was made.
Doctor McKay
http://www.doctormckay.com
[email protected] <mailto:[email protected]>
On Fri, Mar 29, 2013 at 2:27 PM, 1nsane <[email protected]
<mailto:[email protected]>> wrote:
Where did you hear this "rumor" from?
On Fri, Mar 29, 2013 at 2:15 PM, Paul <[email protected]
<mailto:[email protected]>> wrote:
Disabling window.open(...)'s JavaScript function wouldn't
effect pop-up
screens, however if the rumor that I've heard is true then
that would indeed
be bad for such plugins, and could see the community shrink on
TF2 as a
result.
On 29 March 2013 16:42, Mart-Jan Reeuwijk <[email protected]
<mailto:[email protected]>> wrote:
Hmm, pop-up screens for plugins like !bp and many others are
done by users,
but its the server's plugin that pops the requested webpage to
the client.
I'd hate to see such go, unless some can be worked out with
the steam
overlay browser, but that would cause a lot of abuse is my
guess. (servers
loading up a huge site in there without the player aware etc).
If it would be in the form of temporary "links" (bookmark) in
the bar on top
of the overlay browser, that those only get opened when the
client clicks on
them, that would end any form of abuse.
_____
From: Paul <[email protected] <mailto:[email protected]>>
To: Half-Life dedicated Win32 server mailing list
<[email protected] <mailto:[email protected]>>
Sent: Friday, 29 March 2013, 10:15
Subject: Re: [hlds] Suggestion and query regarding MOTD
Hi guys,
Yes I understand what you're saying. That isn't what I mean
though. I've
heard rumors (yes, on a forum, not exactly a reliable source I
know) that
there are plans in the works to make a massive change to the
MOTD so that it
can't be used by server plugins mid-game, and that it will
only be usable at
the beginning (when you connect), presumably due to rare
problems such as
what I mentioned occurring on certain servers. I'm guessing
the rumors
aren't true, but even so I was suggesting that it if the
rumors are true
that instead of doing that you could fix the problem by
disabling the
functionality of JavaScript's window.open(...), alert(...) and
confirm(...)
functions. Disabling those three functions would prevent any
webpages that
are loaded in the MOTD from either making an additional popup
window, or
temporarily losing mouse focus in the game to an alert/confirm
box.
Hopefully I've made myself a little clearer now, I didn't mean
Java, I do
mean JavaScript.
Many thanks,
Paul.
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Message: 3
Date: Sat, 30 Mar 2013 11:29:02 -0700 (PDT)
From: Bjorn Wielens <[email protected] <mailto:[email protected]>>
To: Half-Life dedicated Win32 server mailing list
<[email protected]
<mailto:[email protected]>>
Subject: Re: [hlds] Suggestion and query regarding MOTD
Message-ID:
<[email protected]
<mailto:[email protected]>>
Content-Type: text/plain; charset="utf-8"
Agreed, I really don't want to see the MOTD disappear.
My serves don't have pinion, but we do have a few plugins that
use/open the MOTD panel with server rules, how to play (for
mods) and other info. We also have a "clean" html MOTD, that
is, no ads or other crapware but just info on our community,
our other servers, and a brief rules summary.
It would suck if the MOTD was canned without any sort of
replacement; once again the folks that are legit get shafted
because of certain unscrupulous people.
________________________________
From: "[email protected] <mailto:[email protected]>"
<[email protected] <mailto:[email protected]>>
To: 'Half-Life dedicated Win32 server mailing list'
<[email protected] <mailto:[email protected]>>
Sent: Saturday, March 30, 2013 5:03:36 AM
Subject: Re: [hlds] Suggestion and query regarding MOTD
If this is happening my free TF2 lottery gets a lot less
sexier. There is a rare chance on my server that someone wins
TF2 items. It then shows up the item over a specific motd page
after respawn. ?Most of these items are intentional bought
over the Mann Co. store to support the small TF2 team. This
would be really a let-down for me to remove this feature,
since I put much effort into it. I have also a few of these
plugins on Doctor McKay list which would be a shame to see
them break beyond repair.
?
Is there no other way to incorporate Pinion and other Ad?s
into TF2 in which Valve has more control over it? I don?t use
it, but I can understand why others need it.
?
ED-E
?
Von:[email protected]
<mailto:von%[email protected]>
[mailto:[email protected]
<mailto:[email protected]>] Im Auftrag von
Doctor McKay
Gesendet: Freitag, 29. M?rz 2013 21:31
An: Half-Life dedicated Win32 server mailing list
Betreff: Re: [hlds] Suggestion and query regarding MOTD
?
Rumor that Valve is considering removing the MOTD entirely.
?
Because of this, I decided to compile a list of plugins that
would entirely or partially break if this change was made.
?
?
Doctor McKay
http://www.doctormckay.com
[email protected] <mailto:[email protected]>
?
On Fri, Mar 29, 2013 at 2:27 PM, 1nsane <[email protected]
<mailto:[email protected]>> wrote:
Where did you hear this "rumor" from?
?
On Fri, Mar 29, 2013 at 2:15 PM, Paul <[email protected]
<mailto:[email protected]>> wrote:
Disabling window.open(...)'s JavaScript function wouldn't
effect pop-up screens, however if the rumor that I've heard is
true then that would indeed be bad for such plugins, and could
see the community shrink on TF2 as a result.
?
On 29 March 2013 16:42, Mart-Jan Reeuwijk <[email protected]
<mailto:[email protected]>> wrote:
Hmm, pop-up screens for plugins like !bp and many others are
done by users, but its the server's plugin that pops the
requested webpage to the client. I'd hate to see such go,
unless some can be worked out with the steam overlay browser,
but that would cause a lot of abuse is my guess. (servers
loading up a huge site in there without the player aware etc).
If it would be in the form of temporary "links" (bookmark) in
the bar on top of the overlay browser, that those only get
opened when the client clicks on them, that would end any form
of abuse.
?
>
>________________________________
>
>From:Paul <[email protected] <mailto:[email protected]>>
>To: Half-Life dedicated Win32 server mailing list
<[email protected] <mailto:[email protected]>>
>Sent: Friday, 29 March 2013, 10:15
>
>Subject: Re: [hlds] Suggestion and query regarding MOTD
>?
>Hi guys,
>Yes I understand what you're saying. That isn't what I mean
though. I've heard rumors (yes, on a forum, not exactly a
reliable source I know) that there are plans in the works to
make a massive change to the MOTD so that it can't be used by
server plugins mid-game, and that it will only be usable at
the beginning (when you connect), presumably due to rare
problems such as what I mentioned occurring on certain
servers. I'm guessing the rumors aren't true, but even so I
was suggesting that it if the rumors are true that instead of
doing that you could fix the problem by disabling the
functionality of JavaScript's window.open(...), alert(...) and
confirm(...) functions. Disabling those three functions would
prevent any webpages that are loaded in the MOTD from either
making an additional popup window, or temporarily losing mouse
focus in the game to an alert/confirm box. Hopefully I've made
myself a little clearer now, I didn't mean Java, I do mean
JavaScript.
>?
>Many thanks,
>Paul.
>?
>_______________________________________________
>To unsubscribe, edit your list preferences, or view the list
archives, please visit:
>https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>
>
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?
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?
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?
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