Ladies and gentlemen, the one person who still uses Hotmail: Mr. Crapware Wardon, aka Steve Gonzolos.
Doctor McKay http://www.doctormckay.com [email protected] On Tue, Apr 2, 2013 at 1:25 PM, Steve Gonzolos <[email protected]> wrote: > this is getting old. stop spamming this mail list with your hate, PLEASE. > it is way obvious you and your multiple accounts are trying to ruining this > list. ban yourself and leave mr.wardon alone. > > ------------------------------ > Date: Tue, 2 Apr 2013 09:31:55 -0700 > From: [email protected] > To: [email protected] > > Subject: Re: [hlds] [hlds_announce] Source engine games Steampipe > conversion schedule > > > This guy still not banned from the list ? > > > ------------------------------ > *From:* Crapware Wardon <[email protected]> > *To:* Half-Life dedicated Win32 server mailing list < > [email protected]> > *Sent:* Tuesday, 2 April 2013, 18:14 > *Subject:* Re: [hlds] [hlds_announce] Source engine games Steampipe > conversion schedule > > Nope. The schedule is great. After all, the other games are based off of > the HL2 engine. Plus you still have to pay for HL2:DM where as TF2 is a > giveaway game. Plus there is way more community developed content for > HL2:DM than all the other games combined. Let the people that know the game > make the rules. > > ------------------------------ > From: [email protected] > Date: Tue, 2 Apr 2013 09:01:16 -0700 > To: [email protected]; [email protected] > Subject: Re: [hlds] [hlds_announce] Source engine games Steampipe > conversion schedule > > Well, to be fair, seeing the games that receive the least support going > first is rather unnerving. They've had the least time to cook, and bugs are > still being uncovered. I'm pretty worried about the 16th, as that's the > first major game with downloadable content (I'm biased, but numbers don't > lie) to be moved. HL2:DM seems to see a fair amount of traffic, so the real > testing may actually start tomorrow. I'd still rather see TF2 go first, so > all of the bugs get ironed out before they're introduced into more products > silently, then uncovered on the 23rd when TF2 ships (or even worse, on the > 16th then TF2 gets delayed). TF2 has had the longest running beta for this, > so I'm pretty confused by the proposed order; hats. > > It definitely seemed right for the day (the 1st of April, that is)... > Kyle. > > > On Tue, Apr 2, 2013 at 8:50 AM, Fletcher Dunn <[email protected] > > wrote: > > Have expectations of Valve’s humor sunken so low!?**** > ** ** > On April 2nd, the day of 100% seriousness, I declare that if this > schedule were an April Fools’ joke, it would have been one of the most lame > attempts ever.**** > ** ** > *From:* [email protected] [mailto: > [email protected]] *On Behalf Of *hooky > *Sent:* Monday, April 01, 2013 8:33 PM > *To:* Half-Life dedicated Win32 server mailing list > *Subject:* Re: [hlds] [hlds_announce] Source engine games Steampipe > conversion schedule**** > ** ** > Is this a joke, or is this actually happening on these days? Please > respond on April 2nd.**** > ** ** > On Mon, Apr 1, 2013 at 5:24 PM, Kush Mahajani <[email protected]> > wrote:**** > Will you re-activate the TF2 beta app (520/229830) after the SteamPipe > conversion is complete?**** > > > On Monday, April 1, 2013, Fletcher Dunn wrote:**** > Hello!**** > **** > Here is the expected schedule for the conversion of Source engine games to > SteamPipe:**** > **** > Day of Defeat: Source: already happened**** > Half-life 2: Deathmatch: Wednesday, April 3 (DAY AFTER TOMORROW)**** > Counter-Strike: Source: Tuesday, April 16**** > Team Fortress 2: Tuesday, April 23**** > **** > Our goal is to repeat the process that we used with the Day of Defeat: > Source switchover last week. The “beta” dedicated server (The SteamPipe > version of the dedicated server) is actually the exact same server > installation that will host the clients after the switchover. We will try > to avoid releasing a dedicated server update near the time of the client > switchover, so that SteamPipe dedicated servers can be up and ready, and as > clients switchover to SteamPipe, those dedicated servers will be ready to > host them.**** > **** > One note concerning the TF2 beta. As you probably know, it’s currently a > separate app. (The TF2 beta client is App ID 520 and the TF2 beta > dedicated server is AppID 229830.) About a week before the TF2 switchover, > we’ll initiate a beta process identical to the one used for the other > games. We’ll release the Steampipe version of the official dedicated > server (App ID 232250) and an opt-in client beta available from the “betas” > tab for the regular “Team Fortress 2” application (App ID 440). This beta > client will have all the same content as the regular game, will talk to the > same item server as the regular client, and will have all the same items in > your backpack. It will be running App ID 440, not 520. The only > difference is that it will be using the new file system with VPK files, it > will have a different PatchVersion in the steam.inf file, and will only be > able to connect to SteamPipe servers. To avoid confusion between the two > different types of TF2 betas, at that time we will deactivate the beta > client app 520 and dedicated server app 229830. We’ll have further details > on this process when we release the official dedicated server.**** > **** > If you have questions that are not answered by this FAQ, now is the time > to ask!**** > https://support.steampowered.com/kb_article.php?ref=7388-QPFN-2491**** > **** > Thanks,**** > Fletch**** > ** ** > -- **** > ---------------------**** > Kush Mahajani**** > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds**** > ** ** > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > _______________________________________________ To unsubscribe, edit your > list preferences, or view the list archives, please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > _______________________________________________ To unsubscribe, edit your > list preferences, or view the list archives, please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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