Is everybody who is experiencing the problem running Linux? Any Windows users experiencing steamcmd updating itself repeatedly?
We know that it can happen immediately after an update, if you are talking to different web hosts that are hosting the manifests and content, the different web hosts can be temporarily out of sync while the update propagates. But it should not persist this long after an update has been released. Those of you having the problem, do you have anything custom in your config that might be exposing the bug? (using http proxy, forcing Steam to talk to particular servers, etc) -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Doctor McKay Sent: Wednesday, May 01, 2013 6:35 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] steamcmd loop Same thing happened to me. CentOS 32-bit. Dr. McKay On Wednesday, May 1, 2013, Erik-jan Riemers wrote: > I've seen some other people mentioning it, but now it is just getting > silly. > Sometimes it downloads steamcmd for more than 5 times, if not more > before it finally starts the server. > > This is on a tf server, standard options with auto update. As far as I > can tell, its downloading the client each time over and over.. > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > -- Doctor McKay http://www.doctormckay.com [email protected] _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

