Thanks
On Fri, May 10, 2013 at 11:40 AM, Gamers Exile <[email protected]> wrote: > This is server side. Sorry it's TF/ not TF2/ > > Sent Via Pigeon > *From: *Albert Davis > *Sent: *Friday, May 10, 2013 9:30 AM > *To: *Half-Life dedicated Win32 server mailing list > *Reply To: *Half-Life dedicated Win32 server mailing list > *Subject: *Re: [hlds] Steampipe and /custom directory > > This server side? /tf2/custom/(custom folder name)/maps ? Or fast > download? I don't have a TF2 folder on my server if that's the case. > > > On Thu, May 9, 2013 at 9:25 PM, Gamers Exile <[email protected]> wrote: > >> Albert, >> >> Don't change anything on the fast download side. >> >> Make sure all custom maps are in the /tf2/custom/(custom folder >> name)/maps and they well download from the fast download server just fine. >> >> Sent Via Pigeon >> *From: *Albert Davis >> *Sent: *Thursday, May 9, 2013 7:02 PM >> *To: *Half-Life dedicated Win32 server mailing list >> *Reply To: *Half-Life dedicated Win32 server mailing list >> *Subject: *Re: [hlds] Steampipe and /custom directory >> >> I am apparently having trouble with people downloading maps from fast >> download as well, is there something special we need to do? >> >> >> On Wed, May 8, 2013 at 3:37 PM, CScrivener . <[email protected]>wrote: >> >>> Alright, thanks everyone. I do believe I have gotten the file >>> directories correct now and the files are downloading and functioning >>> properly. That was my bad on not fully comprehending that (even though >>> EVERYONE told me to do it) adding a folder to the base tf folder was a >>> valid option, I was trying to work through the folders shipped with the >>> server only as I thought you weren't allowed to add additional base folders >>> like models/sounds/etc into that folder after the conversion. Thanks for >>> all the help! >>> >>> Still wish I didn't have to FORCE the files to download but what can ya >>> do. Thanks again folks! >>> >>> >>> On Wed, May 8, 2013 at 1:57 PM, Weasel <[email protected]> wrote: >>> >>>> Another thing people forget is that for most games, every client is >>>> also potentially a "listen-server". >>>> That probably dictates keeping the handling or presence of some of the >>>> folder be the same on both "clients"/"listen-servers" and "dedicated >>>> servers". >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>> >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>> >>> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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