Having problems where some props that use to be solid can now be walked through.
On Tue, Aug 27, 2013 at 11:25 PM, Alex Kowald <[email protected]> wrote: > The ELF header of libtcmalloc_minimal.so.4 is branded Linux(3) instead > of SVR4(0) like the others. My server isn't affected so I can't test but I > forced it to 0 and uploaded here to try: > http://www.sendspace.com/file/6c6q3s If you prefer, you can use a utility > like brandelf and set it for yourself. > > > On Tue, Aug 27, 2013 at 10:50 PM, Dill Bates <[email protected]> wrote: > >> I don't mean to gloat... My machines usually tank after updates. I am on >> Ubuntu Server if that helps. >> >> Sent from my iPhone >> >> On Aug 27, 2013, at 7:41 PM, Albert Davis <[email protected]> wrote: >> >> That's great for you, for everyone, we need a fix, and gloating about >> working, kind of lame. >> >> >> On Tue, Aug 27, 2013 at 10:39 PM, Dill Bates <[email protected]>wrote: >> >>> I'm on Linux and it works great >>> >>> Sent from my iPhone >>> >>> On Aug 27, 2013, at 7:35 PM, Seyhan AKDENIZ <[email protected]> >>> wrote: >>> >>> Should we expect a hot fix for Linux startup fails. Eric? >>> >>> > From: [email protected] >>> > Date: Tue, 27 Aug 2013 19:19:17 -0700 >>> > To: [email protected] >>> > CC: [email protected]; [email protected]; >>> [email protected] >>> > Subject: Re: [hlds] Mandatory TF2 update released >>> > >>> > Update worked great for me. Thanks Eric! >>> > >>> > Sent from my iPhone >>> > >>> > On Aug 27, 2013, at 5:18 PM, Eric Smith <[email protected]> >>> wrote: >>> > >>> > > We've released a mandatory update for TF2. The notes for the update >>> are below. The new version is 1884404. >>> > > >>> > > -Eric >>> > > >>> > > -------------------------- >>> > > >>> > > - Added Chemistry Sets as a bonus drop. Chemistry Sets are recipe >>> items that have varying inputs and varying outputs. You can complete a >>> Chemistry Set by fulfilling all of its inputs, which will then give you the >>> items it has listed in its outputs. >>> > > - The in-game player status panel has been updated to show an >>> animated image of your character with their current loadout >>> > > - Can be disabled in Advanced Options >>> > > - Added Romevision sharing: anyone playing Mann vs. Machine on the >>> same server with an owner of the Hardy Laurel can now opt-in to Romevision >>> > > - Manage your Romevision preference in the Advanced Options dialog >>> > > - Fixed a bug that would prevent Jarate and Mad Milk from applying >>> to all targets within range >>> > > - Fixed a bug that would cause the Marked For Death icon to stay in >>> the world after the owning player died >>> > > - Fixed a bug that would allow Spies to exploit the Kunai's higher >>> overheal limit >>> > > - Fixed a bug that prevented the Medigun's "Share Power Ups" upgrade >>> from working correctly in Mann vs. Machine mode >>> > > - Fixed a bug that would cause the last few characters of text to be >>> lost when copying text from input fields >>> > > - Fixed a client sv_cheats exploit related to the commentary dialog >>> > > - Fixed a problem that would cause the shotgun shell model to appear >>> incorrectly third-person when using the Family Business >>> > > - Improved bot pathing behavior around ramps >>> > > - Bots can now reflect energy-based projectiles >>> > > - Fixed incorrect alpha in the backpack images for the Valley Forge >>> and the Founding Father >>> > > - The Foppish Physician and the Distinguished Rogue are now >>> paintable and are team-colored by default >>> > > - Added server log entries for jarate_attack and milk_attack when >>> using Jarate, Mad Milk, or the Sydney Sleeper >>> > > - Fixed using an incorrect path for downloaded custom player sounds >>> > > - Fixed duplicate support/mission icons in the Mann vs. Machine HUD >>> > > - Don't allow players without admin access on the server to use the >>> various entity-creating commands to create point_servercommand entities >>> > > - Updated cp_egypt_final >>> > > - Fixed players building inside of Blu's first spawn >>> > > - Updated cp_manor_event >>> > > - Fixed players building in rafters >>> > > - Updated cp_mountainlab >>> > > - Fixed clip brush exploit above hallway leading toward final cap >>> > > - Fixed exploit where players could be trapped in small space near >>> final cap using teleporters >>> > > - Updated plr_hightower >>> > > - Added nobuild to cliff bottom to prevent engineers building in the >>> kill volume >>> > > - Updated the localization files >>> > > >>> > > >>> > > _______________________________________________ >>> > > To unsubscribe, edit your list preferences, or view the list >>> archives, please visit: >>> > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>> > >>> > _______________________________________________ >>> > To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>> >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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