Having problems where some props that use to be solid can now be walked
through.


On Tue, Aug 27, 2013 at 11:25 PM, Alex Kowald <[email protected]> wrote:

> The ELF header of libtcmalloc_minimal.so.4 is branded Linux(3) instead
> of SVR4(0) like the others. My server isn't affected so I can't test but I
> forced it to 0 and uploaded here to try:
> http://www.sendspace.com/file/6c6q3s If you prefer, you can use a utility
> like brandelf and set it for yourself.
>
>
> On Tue, Aug 27, 2013 at 10:50 PM, Dill Bates <[email protected]> wrote:
>
>> I don't mean to gloat... My machines usually tank after updates. I am on
>> Ubuntu Server if that helps.
>>
>> Sent from my iPhone
>>
>> On Aug 27, 2013, at 7:41 PM, Albert Davis <[email protected]> wrote:
>>
>> That's great for you, for everyone, we need a fix, and gloating about
>> working, kind of lame.
>>
>>
>> On Tue, Aug 27, 2013 at 10:39 PM, Dill Bates <[email protected]>wrote:
>>
>>> I'm on Linux and it works great
>>>
>>> Sent from my iPhone
>>>
>>> On Aug 27, 2013, at 7:35 PM, Seyhan AKDENIZ <[email protected]>
>>> wrote:
>>>
>>> Should we expect a hot fix for Linux startup fails. Eric?
>>>
>>> > From: [email protected]
>>> > Date: Tue, 27 Aug 2013 19:19:17 -0700
>>> > To: [email protected]
>>> > CC: [email protected]; [email protected];
>>> [email protected]
>>> > Subject: Re: [hlds] Mandatory TF2 update released
>>> >
>>> > Update worked great for me. Thanks Eric!
>>> >
>>> > Sent from my iPhone
>>> >
>>> > On Aug 27, 2013, at 5:18 PM, Eric Smith <[email protected]>
>>> wrote:
>>> >
>>> > > We've released a mandatory update for TF2. The notes for the update
>>> are below. The new version is 1884404.
>>> > >
>>> > > -Eric
>>> > >
>>> > > --------------------------
>>> > >
>>> > > - Added Chemistry Sets as a bonus drop. Chemistry Sets are recipe
>>> items that have varying inputs and varying outputs. You can complete a
>>> Chemistry Set by fulfilling all of its inputs, which will then give you the
>>> items it has listed in its outputs.
>>> > > - The in-game player status panel has been updated to show an
>>> animated image of your character with their current loadout
>>> > > - Can be disabled in Advanced Options
>>> > > - Added Romevision sharing: anyone playing Mann vs. Machine on the
>>> same server with an owner of the Hardy Laurel can now opt-in to Romevision
>>> > > - Manage your Romevision preference in the Advanced Options dialog
>>> > > - Fixed a bug that would prevent Jarate and Mad Milk from applying
>>> to all targets within range
>>> > > - Fixed a bug that would cause the Marked For Death icon to stay in
>>> the world after the owning player died
>>> > > - Fixed a bug that would allow Spies to exploit the Kunai's higher
>>> overheal limit
>>> > > - Fixed a bug that prevented the Medigun's "Share Power Ups" upgrade
>>> from working correctly in Mann vs. Machine mode
>>> > > - Fixed a bug that would cause the last few characters of text to be
>>> lost when copying text from input fields
>>> > > - Fixed a client sv_cheats exploit related to the commentary dialog
>>> > > - Fixed a problem that would cause the shotgun shell model to appear
>>> incorrectly third-person when using the Family Business
>>> > > - Improved bot pathing behavior around ramps
>>> > > - Bots can now reflect energy-based projectiles
>>> > > - Fixed incorrect alpha in the backpack images for the Valley Forge
>>> and the Founding Father
>>> > > - The Foppish Physician and the Distinguished Rogue are now
>>> paintable and are team-colored by default
>>> > > - Added server log entries for jarate_attack and milk_attack when
>>> using Jarate, Mad Milk, or the Sydney Sleeper
>>> > > - Fixed using an incorrect path for downloaded custom player sounds
>>> > > - Fixed duplicate support/mission icons in the Mann vs. Machine HUD
>>> > > - Don't allow players without admin access on the server to use the
>>> various entity-creating commands to create point_servercommand entities
>>> > > - Updated cp_egypt_final
>>> > > - Fixed players building inside of Blu's first spawn
>>> > > - Updated cp_manor_event
>>> > > - Fixed players building in rafters
>>> > > - Updated cp_mountainlab
>>> > > - Fixed clip brush exploit above hallway leading toward final cap
>>> > > - Fixed exploit where players could be trapped in small space near
>>> final cap using teleporters
>>> > > - Updated plr_hightower
>>> > > - Added nobuild to cliff bottom to prevent engineers building in the
>>> kill volume
>>> > > - Updated the localization files
>>> > >
>>> > >
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>>
>
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