Another bug I just found with the update.
When playing MvM: At the end of a mission if you click "OK" to close the window that shows you the weapons drops you got, it completely closes the TF2 Client without leaving you in the game. It's almost like it crashes the client. From: Albert Davis [mailto:[email protected]] Sent: Tuesday, August 27, 2013 7:48 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Mandatory TF2 update released He said it once, then when someone asked if a fix was coming, he had to throw it out again, I would say that is gloating. On Tue, Aug 27, 2013 at 10:45 PM, Calvin Judy <[email protected]> wrote: I don't think he was gloating, Debian based distros are working fine, it appears only CentOS is not working. ----- Original Message ----- From: Albert Davis <mailto:[email protected]> To: Half-Life dedicated Win32 server mailing list <mailto:[email protected]> Sent: Tuesday, August 27, 2013 10:41 PM Subject: Re: [hlds] Mandatory TF2 update released That's great for you, for everyone, we need a fix, and gloating about working, kind of lame. On Tue, Aug 27, 2013 at 10:39 PM, Dill Bates <[email protected]> wrote: I'm on Linux and it works great Sent from my iPhone On Aug 27, 2013, at 7:35 PM, Seyhan AKDENIZ <[email protected]> wrote: Should we expect a hot fix for Linux startup fails. Eric? > From: [email protected] > Date: Tue, 27 Aug 2013 19:19:17 -0700 > To: [email protected] > CC: [email protected]; [email protected]; [email protected] > Subject: Re: [hlds] Mandatory TF2 update released > > Update worked great for me. Thanks Eric! > > Sent from my iPhone > > On Aug 27, 2013, at 5:18 PM, Eric Smith <[email protected]> wrote: > > > We've released a mandatory update for TF2. The notes for the update are below. The new version is 1884404. > > > > -Eric > > > > -------------------------- > > > > - Added Chemistry Sets as a bonus drop. Chemistry Sets are recipe items that have varying inputs and varying outputs. You can complete a Chemistry Set by fulfilling all of its inputs, which will then give you the items it has listed in its outputs. > > - The in-game player status panel has been updated to show an animated image of your character with their current loadout > > - Can be disabled in Advanced Options > > - Added Romevision sharing: anyone playing Mann vs. Machine on the same server with an owner of the Hardy Laurel can now opt-in to Romevision > > - Manage your Romevision preference in the Advanced Options dialog > > - Fixed a bug that would prevent Jarate and Mad Milk from applying to all targets within range > > - Fixed a bug that would cause the Marked For Death icon to stay in the world after the owning player died > > - Fixed a bug that would allow Spies to exploit the Kunai's higher overheal limit > > - Fixed a bug that prevented the Medigun's "Share Power Ups" upgrade from working correctly in Mann vs. Machine mode > > - Fixed a bug that would cause the last few characters of text to be lost when copying text from input fields > > - Fixed a client sv_cheats exploit related to the commentary dialog > > - Fixed a problem that would cause the shotgun shell model to appear incorrectly third-person when using the Family Business > > - Improved bot pathing behavior around ramps > > - Bots can now reflect energy-based projectiles > > - Fixed incorrect alpha in the backpack images for the Valley Forge and the Founding Father > > - The Foppish Physician and the Distinguished Rogue are now paintable and are team-colored by default > > - Added server log entries for jarate_attack and milk_attack when using Jarate, Mad Milk, or the Sydney Sleeper > > - Fixed using an incorrect path for downloaded custom player sounds > > - Fixed duplicate support/mission icons in the Mann vs. Machine HUD > > - Don't allow players without admin access on the server to use the various entity-creating commands to create point_servercommand entities > > - Updated cp_egypt_final > > - Fixed players building inside of Blu's first spawn > > - Updated cp_manor_event > > - Fixed players building in rafters > > - Updated cp_mountainlab > > - Fixed clip brush exploit above hallway leading toward final cap > > - Fixed exploit where players could be trapped in small space near final cap using teleporters > > - Updated plr_hightower > > - Added nobuild to cliff bottom to prevent engineers building in the kill volume > > - Updated the localization files > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds _____ _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
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