I wrote a plugin back in April that seems to be effective at fixing that. Upon a client leaving the server, all dispensers that belong to him are destroyed before the game has a chance to remove his name from the dispensers. It was mainly written to address the RTD bug.
http://ddhoward.bitbucket.org/scripting/pdispenserkiller.sp http://ddhoward.bitbucket.org/plugins/pdispenserkiller.smx On Fri, Jan 10, 2014 at 12:33 PM, mike bradford <[email protected]> wrote: > by any chance do you have the RTD plugin installed? it has a roll for > dispenser and the default cvar set for it is to keep dispensers after the > effect wears off. That allows players to roll for the effect, leave the > server, and the dispenser stays with a blank name. > > > On Fri, Jan 10, 2014 at 11:59 AM, Mike Vail <[email protected]>wrote: > >> I'm curious about something that until yesterday's update, I never saw >> before. >> >> I run a server with the custom map trade_minecraftworld. After >> yesterday's >> update, I began seeing multiple dispensers stacked near each other that >> had >> no player name attached to them. I Initially believed these dispensers >> were >> possibly built by players who left the server and their Dispensers >> remained >> behind, or by players who changed classes with the Dispensers still >> active. >> I was unable to duplicate either of these scenarios however. >> >> Has anyone seen this happen as well since yesterday's update? >> >> Thanks in advance >> >> -----Original Message----- >> From: Eric Smith [mailto:[email protected]] >> Sent: Friday, January 10, 2014 9:08 AM >> To: Half-Life dedicated Win32 server mailing list >> Subject: Re: [hlds] Maps crashing clients (upward & watchtower) >> >> We've released a client update that should fix the crash. Thanks. >> >> -Eric >> >> >> >> From: [email protected] >> [mailto:[email protected]] On Behalf Of Alex Kowald >> Sent: Thursday, January 09, 2014 7:17 PM >> To: Half-Life dedicated Win32 server mailing list >> Subject: [hlds] Maps crashing clients (upward & watchtower) >> >> My server causes clients to crash on the map loading screen for the maps >> pl_upward and arena_watchtower after today's update. This is on stock >> servers with no mods. It seems to affect both windows and linux. Anybody >> else seeing this behavior with any maps? >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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