I wrote a plugin back in April that seems to be effective at fixing that.
Upon a client leaving the server, all dispensers that belong to him are
destroyed before the game has a chance to remove his name from the
dispensers. It was mainly written to address the RTD bug.

http://ddhoward.bitbucket.org/scripting/pdispenserkiller.sp
http://ddhoward.bitbucket.org/plugins/pdispenserkiller.smx


On Fri, Jan 10, 2014 at 12:33 PM, mike bradford <[email protected]> wrote:

> by any chance do you have the RTD plugin installed? it has a roll for
> dispenser and the default cvar set for it is to keep dispensers after the
> effect wears off. That allows players to roll for the effect, leave the
> server, and the dispenser stays with a blank name.
>
>
> On Fri, Jan 10, 2014 at 11:59 AM, Mike Vail <[email protected]>wrote:
>
>> I'm curious about something that until yesterday's update, I never saw
>> before.
>>
>> I run a server with the custom map  trade_minecraftworld. After
>> yesterday's
>> update, I began seeing multiple dispensers stacked near each other that
>> had
>> no player name attached to them. I Initially believed these dispensers
>> were
>> possibly  built by players who left the server and their Dispensers
>> remained
>> behind, or by players who changed classes with the Dispensers still
>> active.
>> I was unable to duplicate either of these scenarios however.
>>
>> Has anyone seen this happen as well since yesterday's update?
>>
>> Thanks in advance
>>
>> -----Original Message-----
>> From: Eric Smith [mailto:[email protected]]
>> Sent: Friday, January 10, 2014 9:08 AM
>> To: Half-Life dedicated Win32 server mailing list
>> Subject: Re: [hlds] Maps crashing clients (upward & watchtower)
>>
>> We've released a client update that should fix the crash. Thanks.
>>
>> -Eric
>>
>>
>>
>> From: [email protected]
>> [mailto:[email protected]] On Behalf Of Alex Kowald
>> Sent: Thursday, January 09, 2014 7:17 PM
>> To: Half-Life dedicated Win32 server mailing list
>> Subject: [hlds] Maps crashing clients (upward & watchtower)
>>
>> My server causes clients to crash on the map loading screen for the maps
>> pl_upward and arena_watchtower after today's update. This is on stock
>> servers with no mods. It seems to affect both windows and linux. Anybody
>> else seeing this behavior with any maps?
>>
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