Because there are multiple plugins that I know of that can leave ownerless
dispensers, and because I am not capable of editing pheaxdll's post on the
Alliedmodders forum to attach my new version. I do not have any sort of
administrative power there, nor is there any reason for me to be given such
power. And since people are just going to grab the version in the first
post in the thread... no one is going to use my version. Why edit the
plugin if no one is going to use my edited version? People are, however,
using my simple custom plugin.

I have already notified the original plugin author of this bug and another
bug; he has not fixed them yet.


On Jan 10, 2014 2:01 PM, "Asher Baker" <[email protected]> wrote:

> Why on earth wouldn't you just fix the broken plugin?
>
>
> ~~~~~
> "Their heads are green, and their hands are blue,
>       And they went to sea in a Sieve." - Edward Lear
>
>
> On Fri, Jan 10, 2014 at 9:22 PM, Derek Howard 
> <[email protected]>wrote:
>
>> I wrote a plugin back in April that seems to be effective at fixing that.
>> Upon a client leaving the server, all dispensers that belong to him are
>> destroyed before the game has a chance to remove his name from the
>> dispensers. It was mainly written to address the RTD bug.
>>
>> http://ddhoward.bitbucket.org/scripting/pdispenserkiller.sp
>> http://ddhoward.bitbucket.org/plugins/pdispenserkiller.smx
>>
>>
>> On Fri, Jan 10, 2014 at 12:33 PM, mike bradford <[email protected]>wrote:
>>
>>> by any chance do you have the RTD plugin installed? it has a roll for
>>> dispenser and the default cvar set for it is to keep dispensers after the
>>> effect wears off. That allows players to roll for the effect, leave the
>>> server, and the dispenser stays with a blank name.
>>>
>>>
>>> On Fri, Jan 10, 2014 at 11:59 AM, Mike Vail <[email protected]>wrote:
>>>
>>>> I'm curious about something that until yesterday's update, I never saw
>>>> before.
>>>>
>>>> I run a server with the custom map  trade_minecraftworld. After
>>>> yesterday's
>>>> update, I began seeing multiple dispensers stacked near each other that
>>>> had
>>>> no player name attached to them. I Initially believed these dispensers
>>>> were
>>>> possibly  built by players who left the server and their Dispensers
>>>> remained
>>>> behind, or by players who changed classes with the Dispensers still
>>>> active.
>>>> I was unable to duplicate either of these scenarios however.
>>>>
>>>> Has anyone seen this happen as well since yesterday's update?
>>>>
>>>> Thanks in advance
>>>>
>>>> -----Original Message-----
>>>> From: Eric Smith [mailto:[email protected]]
>>>> Sent: Friday, January 10, 2014 9:08 AM
>>>> To: Half-Life dedicated Win32 server mailing list
>>>> Subject: Re: [hlds] Maps crashing clients (upward & watchtower)
>>>>
>>>> We've released a client update that should fix the crash. Thanks.
>>>>
>>>> -Eric
>>>>
>>>>
>>>>
>>>> From: [email protected]
>>>> [mailto:[email protected]] On Behalf Of Alex Kowald
>>>> Sent: Thursday, January 09, 2014 7:17 PM
>>>> To: Half-Life dedicated Win32 server mailing list
>>>> Subject: [hlds] Maps crashing clients (upward & watchtower)
>>>>
>>>> My server causes clients to crash on the map loading screen for the maps
>>>> pl_upward and arena_watchtower after today's update. This is on stock
>>>> servers with no mods. It seems to affect both windows and linux. Anybody
>>>> else seeing this behavior with any maps?
>>>>
>>>> _______________________________________________
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>>>>
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>>>>
>>>
>>>
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>>>
>>>
>>
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>>
>
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