They are not going to kill TF2. It still brings them money and while
people make contributions to workshop and new content, they can just
pack it in and use that in the game. People buy keys and they get money
that way.
But i don't think we get a reply, they have become too big to answer us
little folks.
-ics
Paul kirjoitti:
They're obviously content with the idea they wish to slowly kill Team
Fortress 2, or at the very least try to. They seem to be happy to
ignore our complaints as always :x. I agree that the option to make
official servers not default would be somewhat the answer, but getting
Valve to do that or someone at Valve to answer our concerns is
probably going to be a miracle. Perhaps if we keep up with the
complaints on the mailing list they will eventually respond and agree.
On 26 January 2014 05:57, ics <i...@ics-base.net
<mailto:i...@ics-base.net>> wrote:
Yes lets think about the end user that has been enjoying community
servers and the care we take of our players, keeping cheaters out
and other troublemaking trollers and especially offering a place
to play on. For over 6 years our communities have helped TF2 grow.
Only after game went Free to Play, Valve added their own servers.
Do you even know where the players played before that? On our
community servers only. It was decided that when game goes free to
play, they will add extra servers to get new players to get on and
get familiar to the game. Thats what they have been doing all
along and they did thought the end user. Now grip tightens for
unknown reason.
The existing players will keep playing on our servers but due to
severe lack of new ones ever finding our servers, it will get our
servers emptied. The decision that was made is absolutely horrible
and one sided. Yes, it's their game and they can do whatever they
want but simply forgetting every server owner contribution to this
game in the past, especially the ones that have been here since
TF2 release and before, it's really sad to see it was made without
atleast warning us ahead of the change and telling why it has to
be like this.
-ics
Jon Just kirjoitti:
Until valve can get rid of premium servers, ad farms, and
server chains that monopolize the quick play system, I think
that this change should stay. I feel bad that community
servers have to be punished as well, but you need to think of
the average tf2 player before the server owner.
Sent from my iPod
On Jan 25, 2014, at 2:32 PM, Supreet <coachcrock...@gmail.com
<mailto:coachcrock...@gmail.com>
<mailto:coachcrock...@gmail.com
<mailto:coachcrock...@gmail.com>>> wrote:
Hello,
I think it is very wrong to accuse certain communities and
players who may or may not be exploiting the quick play
system.
Saigns or NightTeam is famous because there's a
considerable amount of population that loves the
customized gameplay. On the other hand, Skial I believe
runs the best vanilla servers along with Lotus being one
of the first largest TF2 communities who is still alive.
You have to be understanding and give every community
member credit and a pat on the back for their hard work.
If it weren't for them, a lot of the TF2 population would
be undecided in terms of their server preference.
The problem at hand:
New players are uneducated or lazy about unchecking a box
that might be irrelevant to them.
We cannot do much to fix it. By bickering and repeatedly
complaining, Valve will not be interested in reading our
comments. Let's keep our thoughts and ideas organized in a
thread and make a kind request for Valve to tweak the
change they have made.
Someone mentioned an excellent point here about being able
to create a new quick play account to quickly regain
traffic. That is correct. That is also however part of the
problem. A server should be able to build a score and
reputation upon how long its been up. New servers should
not get the same advantage as the servers that have been
up for months or years.
It is not the community's fault that Valve is making this
change. The problem is the fact that Valve doesn't care
much or supports about user made communities. If they do
not want to aid us, we will have to help ourselves. There
are a lot of communities who relied on quick play and
quick play ALONE to fill their servers. That whole idea is
wrong and biased towards communities that work really hard
to organize giveaways, contests, make their own plugins to
enhance the user experience.
Valve - we understand you would like to keep a controlled
population of TF2 going to your vanilla no plugins, no ad
mins servers. Either you should remove all non valve
servers from quick play and give all server ops the fair
advantage or not pool us in the same system as your
official servers and get rid of them or completely remove
them from quick play.
The idea of Valve servers are nice, but they seem to be
the culprit of all problems.
I kindly request a Valve employee to please provide some
feedback and let us know if you are thinking about making
any changes or keeping it then way it is.
If you don't plan on making any changes, then please: we
kindly request you to add another check box saying
"Community Servers" and keep it unchecked by default -
that shall make you happy and give users some insight and
choice as well.
Thanks for reading.
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